homepage
  • Your recently viewed scenarios
    • Kachin Rangers
      johan.vrijdaghs@gmail.com played the scenario
      The Price of Impatience
      ASLSKGwahlur played the scenario
      A Ridge Too Far
      Turuk played the scenario
      Bazooka Butts
      grumblejones played the scenario
      The Bridge at Cheneux
      Jude played the scenario
      The Shan Capital
      SGT Mac played the scenario
  • Not Logged In
  • Home
  • Shop for Scenarios
  • Article List
  • Reviews
  • Advanced Search
  • Scenario Map
  • Games Wanted
  • Publications
  • Scenario Picker
  • Contact
  • Events
  • Scenario Lists
  • Information
    • REST API
    • Privacy policy
    • Terms and Conditions
  • Login/Register
    • Login
    • Register
Buckley's Chance PTO (id:#66512)
(ASL Journal #14 ID: J234)   [next]   [previous]
Babau, West Timor 1942-02-22 (7 others)
BO 1: Usau Ridge (Breakout! # 42)
SP117: Stranded Cats (Schwerpunkt #10)
SP127: Bleed Gurkha Bleed (Schwerpunkt #11)
AP92: End of the Beginning (ASL Action Pack # 9 To the Bridge!)
AP164: Sparrow Force (ASL Action Pack #16 From The Land Down Under)
J230: Battle for Babau (ASL Journal #14)
VB16: This Monkey's Gone to Heaven (Volfoni Brothers Scenarios)
Designer: Andy Rogers
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
JapaneseAustralian
40%

Overview:

The battle for Timor now centered around the villages of Babau and Oesau. At Babau, the Australians were fighting a rearguard action against the Japanese amphibious force which had landed along the southwest coast of West Timor. This would be the third time this ground would b fought over. A lengthy defense of Babau and its environs would allow the Australians greater tie and greater freedom for their assault on Oesau, further inland and to the east of Babau. In the action targeting Oesau, the men from Sparrow Force not involved in the rearguard action at Babau were looking to dislodge Japanese defenders, consisting of Naval paratroopers and a company of regular infantry. Australian success was crucial at Oesau to ensure the Allied forces would not become surrounded. However, the Japanese defenders at Oesau proved resilient and the rearguard action around Babau would have to continue longer than anticipated.
Attacker: Japanese (9 Company, 228th Infantry Regiment, Eastern Detachment and Light Tank Company)
Defender: Australian (Company D, 2/40th Battalion, "Sparrow Force")  
5.5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:12.0 D:11.0
AFVs: A:2
Type 95 HA-GO x 2

AFVs: D:2
Carrier A
Carrier B

Guns: A:0
Type 89 Heavy Grenade-Launcher x 2
D:0
OML 2-in. Mortar x 2
Boys ATR

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: See SP SSR
Map Board(s): SF
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

  • Recent Playings
  • Latest Updates
  • User Files
  • Public Lists
  • Comments
  • Links/References
Last Played:
DateReporterOpponentBal.ResultComments
2023-11-04(A) Rich Weiley vs Peter Dunn Australian win
2023-09-07(D) nathan wegener vs Randy Shurtz Japanese winLast half turn banzai to freeze one of my squad’s allowed 11EVP to escape.
2023-08-20(A) Eric Partizan Eric vs Australian win
View all or balance report
ActionDate
Rich Weiley Added a playing2023-11-04 20:59:08
nebel Added a playing2023-09-07 22:56:04
Bongiovanni Added a playing2023-08-20 13:11:09
hoxson1 Uploaded the Board image2023-06-12 22:19:39
Hutch Modified the overview2023-05-24 14:17:39
FileDescriptionUserViews
(jap-auss.png)ImageHutch85
(buckley chance map.jpg)Map Imagehoxson188
DescriptionUploaded by
TitleAuthorDate
DescriptionUploaded by

Quick Map View

Location

Images

 
Statistics:
Avg Rating: 4.33Votes: 3
Views: 0
To-Play list count: 0
Estimated Play time: 3.8 hours
Recorded Games: 3
Archive recorded plays:
Japanese1
Australian2
Drawn:0

ROAR Data: (as of October 2023)
Buckley's Chance
[Log in to Confirm or Edit]
[A] Australian 1
[D] Japanese 1
All Rights Reserved. (c)2022 Dave Ramsey.