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Unexpected Fire WTO (id:#67053)
(From The Cellar Pack #13 ID: FT75)   [next]   [previous]
See Also: Unexpected Fire by Le Franc Tireur
Cristot, France 1944-06-07 (63 others)
12: Confusion Reigns (ASL 2 - Paratrooper (2nd Edition))
16: No Better Spot to Die (ASL 2 - Paratrooper (2nd Edition))
27: The Liberation of Tulle (ASL 4 - Partisan!)
103: A Day By the Shore (ASL 5a - For King and Country)
A 47: White Tigers (AH:ASL Annual `92)
A 77: Hide & Seek (AH:ASL Annual `95 Winter)
G22: A Day By the Shore (AH:The General # 29.4)
G42: The Youth's First Blood (AH:The General # 31.6)
S01: Retaking Vierville (ASL Starter Kit #1)
NEWS11: The Port-Filliolet Crossroad (ASL News # 6)
ABS-4: No Better Place To Die... (Airborne Stand!)
AA 4: A Better Spot Than This (All American I: Kellam's Bridge)
AA 14: North Rampart - Fire! (All American II: Timmes' Orchard)
AA 23: Lost Battalions (All American III: Shanley's Hill)
AAGG3: Historical The Port-Filliolet Crossroad (All American: Gamers Guide)
CH 1: Authie: The Death of Company C (Critical Hit # 1)
CH148: Trapped at Authie (Reissue) (Critical Hit # 6.4)
EP11: The Port-Filliolet Crossroad (Euro-Pack III - Late War `44-45)
PdH 5: Rangers Relief (Pointe Du Hoc)
BTB2: Merely Hanging On (Beyond the Beachhead)
O82.1: Armor Leader: Normandy CG (On All Fronts # 82)
PJ7.1: Mines! (OAF Playtester's Journal # 7)
JDJ 1.1: Retaking Vierville (Coastal Fortress)
SB 1: You Want to Save Private Ryan? (Internet)
#9: Le Mesnil Strongpoint (To Battle By Air 2)
#4: Dead Man's Corner (To Battle By Air 1)
AP30: Not Apt to Drag Feet (ASL Action Pack # 4 Normandy 1944)
RPT24: Farmyard Affray (Rally Point # 3)
BtB 2: Merely Hanging On (Beyond the Beachhead 2)
SP170: Halfhearted Hiwis (Schwerpunkt #15)
ESG #53: "Mad Mike's" Part Two (Dezign Pak 5)
MLR08: Prelude to Disaster (Elite Canadians)
MLR09: Overrun (Elite Canadians)
BOB # 6: Sink's Orders (BoB - Normandy)
BOB # 7: Tense Moments (BoB - Normandy)
159: White Tigers (ASL 13 - Rising Sun)
BAA 7: Tip Of The Spear (The Battle for the Abbaye des Ardennes)
KB II 4: No Better Place to Die... (All American I: Kellam’s Bridge (2nd Ed.))
CH1: Authie: The Death of Company C (Critical Hit Retro Magazine 1)
12: Confusion Reigns (ASL 3a - Yanks (2nd Edition))
16: No Better Spot to Die (ASL 3a - Yanks (2nd Edition))
RPT115: Halfhearted Hiwis (Rally Point #12)
S16-16: Pointmen of Authie (Sweet 16 4-Pack 4)
27: The Liberation of Tulle (ASL 12 - Armies of Oblivion (2nd Edition))
PEB #1: Along The Way (Port-en-Bessin)
PEB #2: Confused Street Fight (Port-en-Bessin)
PEB #3: Clear Them Out: WN 57 (Port-en-Bessin)
PEB #4: B Troop Arrives (Port-en-Bessin)
PEB #5: Zig Zag 1 (Port-en-Bessin)
PEB #6: DSO Riposte (Port-en-Bessin)
PEB #7: Stutzpunkt Port-en-Bessin (Port-en-Bessin)
PdH #5: Stars and Stripes Forever (Pointe Du Hoc: Retro Bar Gunner Edition)
#8: Raff's Rush (Utah Beach)
159: White Tigers (ASL 13 - Rising Sun (2021))
Round 2: Prelude to Disaster (ANZACon 2005)
CH 1: Authie: The Death of Company C (Critical Hit #1 2022 Reprint)
SM10: Not Apt to Drag Feet (HASL 12 - Drop Zone: Sainte-Mère-Église)
SM07: One-Man Wrecking Machine (HASL 12 - Drop Zone: Sainte-Mère-Église)
SM08: Without Thought of Numbers (HASL 12 - Drop Zone: Sainte-Mère-Église)
SM09: Confusion Reigns (HASL 12 - Drop Zone: Sainte-Mère-Église)
SM CG II: Liberation Road (HASL 12 - Drop Zone: Sainte-Mère-Église)
ASLN11: The Port-Filliolet Crossroad (Critical Hit #8.1)
VB15: One-Man Wrecking Machine (Volfoni Brothers Scenarios)
Designer: Jean-Luc Bechennec
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
BritishGerman (SS)
65.625%

Overview:

The 6th Green Howard just had to capture a small hill to protect the flank of the 8th Armoured Bigade who were about to advance south. A reconnaissance to this small hill had driven almost to the top without encountering more than just a few Germans, who had been easily brushed aside. It seemed to be a relatively simple business to send a battalion of infantry to occupy this key piece of ground. Unfortunately in the meantime, the SS-Panzer-Aufklärungs-Abteilung 12 had established defensive positions on the hill.
Attacker: British (6th Green Howards)
Defender: German (SS) (SS Panzer Aufkarungs-Abteilung 12)  
6 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:18.0 D:10.0
AFVs: A:6
Sherman V(a) x 4
Sherman VC(a) x 2

AFVs: D:2
PzKpfw VG x 2

Guns: A:0
OML 2-in. Mortar x 2
D:2
7.5cm PaK 40
8cm GrW 34

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Hedges and Walls: Bocage (B9.5) Crews may not abandon AFVs unless immobilized
Map Board(s):
11 43 Show/hide map dependencies
PublicationBoard
ASL 6 - The Last Hurrah (2nd Edition)11
ASL 10a - Croix de Guerre43
ASL 11 - Doomed Battalions (3rd Edition)11
ASL Action Pack # 3 Few Returned43
ASL 11a - Doomed Battalions (4th Edition)11
ASL Action Pack # 143
Overlays: Hd9 Hd10
Errata (source)
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Last Played:
DateReporterOpponentBal.ResultTimeComments
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ActionDate
Hutch Modified the misc. rules2025-02-28 13:52:37
hoxson1 Modified the unit counts2025-02-05 23:50:23
hoxson1 Modified the Defender's AFVs2025-02-05 23:50:00
hoxson1 Modified the Attacker's Guns2025-02-05 23:50:00
hoxson1 Modified the unit counts2025-02-05 23:49:14
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(!brit-ss.png)Imagehoxson171
(unexpected_fire_map.png)Map Imagehoxson170
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Statistics:
Avg Rating: n/aVotes: 0
Views: 0
To-Play list count: 0
Estimated Play time: 6 hours
Recorded Games: 0
Archive recorded plays:
British0
German (SS)0
Drawn:0

ROAR Data: (as of today)
Unexpected Fire
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[A] German 21
[D] British 11
All Rights Reserved. (c)2022 Dave Ramsey.