Danish Crossroads ETO (id:#67007)
Bredevad, Denmark
1940-04-09 (21 others)
44: The Gauntlet (ASL 6 - The Last Hurrah (2nd Edition))
87: Good Night, Sweet Prince (ASL 11 - Doomed Battalions (2nd Edition))
NEWS16: Tumult From The Clouds (ASL News # 9)
NEWS56: Tumult from the Clouds (ASL News # 29)
CH107: Tumult From the Clouds (Critical Hit # 6.1)
CH137: Assault on Fornebu (Critical Hit # 6.2)
FE 85: Danish Pride (Blitzkrieg Pack)
PK 2.2: Danish Pride (Coastal Fortress)
RBF-40: King's Gambit (Recon by Fire! #4)
#1: Hunters From The Clouds (To Battle By Air 1)
44: The Gauntlet (ASL 11 - Doomed Battalions (3rd Edition))
87: Good Night, Sweet Prince (ASL 11 - Doomed Battalions (3rd Edition))
LINCON 89:4: Assault at Sola (LinCon Tournaments)
S83: Off to Oslo (ASL Starter Kit Bonus Pack #2)
SUP1: Danish Crossroads (Supporting Fire 2022)
SUP2: To Block a Stuka (Supporting Fire 2022)
ASLN16: Tumult From The Clouds (Critical Hit #8.1)
ASLN56: Tumult From The Clouds (Critical Hit #8.2)
Banzai 2.5: Good Night, Sweet Prince (Banzai!! # 2.5)
44: The Gauntlet (ASL 11a - Doomed Battalions (4th Edition))
87: Good Night, Sweet Prince (ASL 11a - Doomed Battalions (4th Edition))
87: Good Night, Sweet Prince (ASL 11 - Doomed Battalions (2nd Edition))
NEWS16: Tumult From The Clouds (ASL News # 9)
NEWS56: Tumult from the Clouds (ASL News # 29)
CH107: Tumult From the Clouds (Critical Hit # 6.1)
CH137: Assault on Fornebu (Critical Hit # 6.2)
FE 85: Danish Pride (Blitzkrieg Pack)
PK 2.2: Danish Pride (Coastal Fortress)
RBF-40: King's Gambit (Recon by Fire! #4)
#1: Hunters From The Clouds (To Battle By Air 1)
44: The Gauntlet (ASL 11 - Doomed Battalions (3rd Edition))
87: Good Night, Sweet Prince (ASL 11 - Doomed Battalions (3rd Edition))
LINCON 89:4: Assault at Sola (LinCon Tournaments)
S83: Off to Oslo (ASL Starter Kit Bonus Pack #2)
SUP1: Danish Crossroads (Supporting Fire 2022)
SUP2: To Block a Stuka (Supporting Fire 2022)
ASLN16: Tumult From The Clouds (Critical Hit #8.1)
ASLN56: Tumult From The Clouds (Critical Hit #8.2)
Banzai 2.5: Good Night, Sweet Prince (Banzai!! # 2.5)
44: The Gauntlet (ASL 11a - Doomed Battalions (4th Edition))
87: Good Night, Sweet Prince (ASL 11a - Doomed Battalions (4th Edition))
Designer: Jens Thomander
Starter kit scenario?: Deluxe scenario?:
Balance:
GermanDanish
Overview:
At 0630 parts of the Infanterie-Division 170 and Schützen-Brigade (mot.) reached the outskirts of Bredevad, a hamlet just north of the German-Danish border. Here at the crossroads of Bredevad itself. a company of the Danish 4th Bicycle Battalion had hurriedly dispatched to set up a roadblock before the Germans could arrive to seize the intersection. They managed to reach the crossroads moments before the armored cars of Schützen-Brigade (mot.) appeared.Attacker: German (Infanterie-Division 170 and Schützen-Brigade (mot.) 11)
Defender: Danish (1st Company, 4th Bicycle Battalion)
5 turns
Players: 2 OBA: None Night: No| Unit Counts: |
| Squads: A:10.0 D:6.0 |
| AFVs: A:4 PzKpfw IIF PSW 222 PSW 221 x 2 |
| AFVs: D:0 |
| Guns: A:0 D:2 20mm M-35 Machinecannon x 2 |
| Misc Rules: | Bldgs: Stone. Orchards: Open ground, Orchards in road hexes do not exist. |
| Map Board(s): |
| Publication | Board |
|---|---|
| ASL Starter Kit #2 | x |
| ASL Action Pack # 5 East Front | 57 |
| Overlays: | NONE |
Errata (source)
| The 3x 457 Danish 1st Line Squads do NOT have Assault Fire Capability. This has been pointed out by Klas Malmström, who was one of the playtesters of the scenario at GameSquad forum under the following link: https://www.gamesquad.com/forums/index.php?threads/j248-danish-crossroads-aar.208223/#post-2221016 | Playtester Klas Malmström |
Players wanting to play this game/Request a match:
Scenario info
Last Played:
| Date | Reporter | Opponent | Bal. | Result | Time | Comments | |
|---|---|---|---|---|---|---|---|
| 2026-08-08 | (A) Eric Partizan Eric | vs | Rich Domovic | German win (VASL Log) | Friday Night Fight | ||
| 2026-08-08 | (D) Douglas Leslie | vs | Frazer Greenshields | German win (VASL Log) | Tough sledding for the Danes in this FNF game when they broke both ATGs without scratching the paintwork of any German AFVs. Frazer then used his ACs aggressively to try to freeze defending infantry to allow the Germans to make progress. This led to a rare event when the Danes managed to stun and capture an immobilized AC when the crew abandoned it. I had hopes that this might nail the reinforcing MkII at point blank range on the final turn but a DR of 11 kind of summed up the performance of Danish ordnance here. The final act came when the Germans had one unbroken squad in a victory hex in the final turn. An adjacent building contained a broken crewed and ATG with an 8-0 leader and 457 which was frozen by the MkII. The Danes managed to repair the gun, spin it and retain ROF with a shot at the tank. A hull hit bounced off the armour (needing a DR of 6 to kill). An intensive fire shot generated multiple hits, both of which resulted in DRs of 8. The tank survived and the 457 was denied the chance to try to break the adjacent German squad. That was that when the Danish stack broke under heavy defensive fire. Considering the complete failure of Danish guns to do any damage whatsoever, it was surprising that the finish was as close as it was. At least the capture of an enemy AFV ticked off an item on my ASL bucket list! | ||
| 2026-08-07 | (D) Grant Hewitt | vs | Herbert Heyman | German win | 3 hrs | Herbert played extremely well. I foolishly placed the non-HIP 20mm cannon too far forward and his MG fire group broke the crew in Axis T1 prep fire, followed by one of my squads going berserk in Axis T1 AFPh. After that, my defence of the woods in the center crumbled but not before inflicting morale checks on advancing German infantry. I was lucky with the remaining 20mm cannon and the MMG, turning two of the armored cars into blazing wrecks by the end of turn 3. I was also lucky enough to immobilise the PzKpfwII with a street fighting attack one hex away from the victory crossroads in Axis T4 Mph. Sadlyy, the advancing Germans overwhelmed the Danes in Axis T5 and I was obliged to concede (although I did already consider conceding at the end og Game Turn 4). Well done to Herbert. | |
| 2026-08-07 | (A) Rob Tyson | vs | Paul Legg | Danish win | Paul played a nice tight defense that I just couldn't crack. He hunkered down in the stone buildings and my guys kept breaking once they got adjacent. It also didn't help that I was too aggressive with the armored cars on the first turn and saw two of them taken out. Fun little scenario. I'd play it again. | ||
| 2026-08-07 | (D) Paul Legg | vs | Rob Tyson | Danish win (VASL Log) | Friday Night Fight |
View all or balance report
| Action | Date |
|---|---|
| Paul Legg Added a playing | 2026-08-08 23:43:38 |
| Dougban Added a playing | 2026-08-08 09:55:10 |
| Bongiovanni Added a playing | 2026-08-08 07:56:13 |
| Cuddles McDeath Added a playing | 2026-08-07 22:25:27 |
| geebeehaitch Added a playing | 2026-08-07 21:35:57 |
| File | Description | User | Views |
|---|---|---|---|
| J248 Setup File (J248 Setup File.vsav) | VASL Setup | Bongiovanni | 922 |
| (J248 Danish Crossroads v674-beta1 Scenario Archive.vsav) | VASL Setup | von Marwitz | 133 |
| (german-danish.png) | Image | Hutch | 992 |
| (J248 Danish Crossroads v674-beta1 Scenario Picture.jpg) | Image | von Marwitz | 138 |
| Log File (Game Log.vlog) | VASL Game Log | Dougban | 975 |
| VASL Log file (Danish Crossroads-2.vlog) | VASL Game Log | BravoCo | 1063 |
| VASL Log file (J248 Log1.vlog) | VASL Game Log | Bongiovanni | 23 |
| VASL Log file (Game Log.vlog) | VASL Game Log | Dougban | 17 |
| VASL Log file (J248 Play.vlog) | VASL Game Log | Paul Legg | 17 |
| (J248 map.png) | Map Image | hoxson1 | 993 |
| (J248 Danish Crossroads v674-beta1 Scenario Archive.jpg) | Map Image | von Marwitz | 156 |
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