Hell Wouldn't Have It
Scenario balance report
Games with no balance used/recorded: 23 (8 on the archive and 15 on ROAR)
Attacker wins (Japanese): 16
Defender wins (American (USMC)): 7
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1088 | 1088 | 50% | 2020-01-26 | Won |
| 1122 | 1022 | 64% | 2017-06-24 | Won |
| 1122 | 1054 | 60% | 2017-06-24 | Won |
| 1089 | 901 | 75% | 2016-02-10 | Won |
| 1144 | 954 | 75% | 2014-11-21 | Won |
| 870 | 1228 | 11% | 2014-10-19 | Lost |
| 1163 | 1174 | 48% | 2007-10-19 | Won |
| 1204 | 1151 | 58% | 2003-02-09 | Won |
Attacking (7 wins) average ELOs: 1100.3 vs 1071.5 has a 54.13% of winning (if the scenario was perfectly balanced).