Didn't Have to Be There
Scenario balance report
Games with no balance used/recorded: 70 (15 on the archive and 55 on ROAR)
Attacker wins (American (USMC)): 37
Defender wins (Japanese): 33
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1088 | 1088 | 50% | 2020-01-04 | Lost |
1124 | 966 | 71% | 2017-06-23 | Won |
941 | 1015 | 40% | 2016-02-21 | Won |
1110 | 960 | 70% | 2015-11-28 | Lost |
939 | 995 | 42% | 2015-11-16 | Won |
960 | 1110 | 30% | 2015-11-14 | Lost |
870 | 1228 | 11% | 2014-07-27 | Lost |
1027 | 847 | 74% | 2013-06-06 | Won |
1027 | 847 | 74% | 2013-06-06 | Won |
847 | 1027 | 26% | 2013-03-17 | Won |
847 | 1027 | 26% | 2013-03-17 | Won |
1120 | 1103 | 52% | 2003-04-19 | Won |
1027 | 1103 | 39% | 2001-11-25 | Won |
1034 | 1139 | 35% | 2000-06-20 | Lost |
1067 | 1133 | 41% | 1988-01-01 | Won |
Attacking (10 wins) average ELOs: 1001.9 vs 1039.2 has a 44.65% of winning (if the scenario was perfectly balanced).