Didn't Have to Be There
Scenario balance report
Games with no balance used/recorded: 73 (17 on the archive and 56 on ROAR)
Attacker wins (American (USMC)): 39
Defender wins (Japanese): 34
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1012 | 843 | 73% | 2026-02-28 | Won |
| 869 | 924 | 42% | 2025-01-21 | Lost |
| 1088 | 1088 | 50% | 2020-01-04 | Lost |
| 1120 | 1056 | 59% | 2017-06-23 | Won |
| 998 | 1018 | 47% | 2016-02-21 | Won |
| 1040 | 941 | 64% | 2015-11-28 | Lost |
| 939 | 947 | 49% | 2015-11-16 | Won |
| 941 | 1040 | 36% | 2015-11-14 | Lost |
| 870 | 1233 | 11% | 2014-07-27 | Lost |
| 1071 | 843 | 79% | 2013-06-06 | Won |
| 1071 | 843 | 79% | 2013-06-06 | Won |
| 843 | 1071 | 21% | 2013-03-17 | Won |
| 843 | 1071 | 21% | 2013-03-17 | Won |
| 1166 | 1189 | 47% | 2003-04-19 | Won |
| 1026 | 1189 | 28% | 2001-11-25 | Won |
| 943 | 974 | 46% | 2000-06-20 | Lost |
| 1070 | 1003 | 60% | 1988-01-01 | Won |
Attacking (11 wins) average ELOs: 994.7 vs 1016.1 has a 46.93% of winning (if the scenario was perfectly balanced).