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The Niscemi-Biscari Highway MTO (id:#62789)
(ASL 3a - Yanks (2nd Edition) ID: 178)   [next]   [previous]
See Also: The Niscemi-Biscari Highway by Avalon Hill
Northwest of Biscari, Sicily 1943-07-10 (52 others)
53: A High Price to Pay (ASL 7 - Hollow Legions (2nd Edition))
AD 8: Gruppo Mobile (AH:ASL Annual `91)
J 52: Dress Rehearsal (ASL Journal # 3)
KURSK CG: Broadway to Prokhorovka (ASL Journal # 3)
J94: Kempf at Melikhovo (ASL Journal # 6)
T 9: The Niscemi-Biscari Highway (AH:The General # 28.1)
S9: Ambitious Assault (ASL Starter Kit #2)
S11: A Long Way To Go (ASL Starter Kit #2)
HB CG 3: Hell's Bridgehead CG 3 (Critical Hit # 6.4)
CH 18: Raging Furnace (Critical Hit # 2)
HB 1: Psel River Line / Last Line Before Oboyan (Hell's Bridgehead)
HB CG 1: Hell's Bridgehead CG 1 (Hell's Bridgehead)
Buck01: Welcome to the Jungle (Buckeyes!)
: Apenas Nos Hablamos (Lider)
WP 1: First Blood (Winpak #1)
O73.2: Mission Accomplished (On All Fronts # 73)
O104.2: Send More Pigeons (On All Fronts #104)
ON06: Kempf at Melikhovo (On Top Scenarios)
SP12: Piano Lupo (Schwerpunkt # 1)
MT 5: SI1 version 1.0 (ASL Digest # 7.08)
S22: Another Summer's Day (ASL Starter Kit #3)
26: Diabolical Shrapnel (Dezign Pak 3)
S31: Going to New York! (Operations Special Issue #1)
ASSKB2: Hill Sweet Blues (Battles Magazine #2)
Ponyri #12: Little Katy (Kursk - Devil's Domain)
S47: Not So Disposed (ASL Starter Kit Expansion Pack #1 1st Edition)
BFP-97: Renewed Pressure (BFP 4: Crucible of Steel)
HB3 #1: Last Line Before Oboyan (Hell's Bridgehead 3)
VV 76: X-Men (Vae Victis # 101)
Ponyri #12: Little Katy (Devil's Domain : Metalgods of Ponyri)
24: Pressured and Pinned (Devil's Domain Upgrade Kit)
#10: Big Trouble in Little Stalingrad (Major Upham Battle Pack)
CH 18: Raging Furnace (Critical Hit Retro Magazine 2)
WO18: A Quick Strike (Winter Offensive Bonus Pack 2016)
WO19: Through the Dragon's Teeth (Winter Offensive Bonus Pack 2016)
MM 37: Ninety Night (March Madness 2017 Hollis Partisans Pack)
FT240: Commando Beach 1 (Franc-Tireur#14)
FT241: Commando Beach 2 (Franc-Tireur#14)
FT242: That Bridge Again! (Franc-Tireur#14)
FT243: Send More Pigeons II (Franc-Tireur#14)
ASL GCA 2: Tra Le Spighe Dorate (A25.6 Issue 1)
BR1: Ponte Drillo Taking (Biazza Ridge)
BR2: Gorham Assault (Biazza Ridge)
BR3: Hunting the Wolf (Biazza Ridge)
BR CG: Biazza Ridge (Biazza Ridge)
S47: Not So Disposed (ASL Starter Kit Expansion Pack #1 2nd Edition)
53: A High Price to Pay (ASL 7a - Hollow Legions (3rd Edition))
PRK1: 10 July (PROKHOROVKA!)
CH 18: Raging Furnace (Critical Hit #2 2022 reprint)
GD25: Berezovka Storehouse (Großdeutschland Pack 3: High Tide at Kursk)
BR11: Fields of Golden Wheat (ECZ Tournament Director's Pack)
53: A High Price To Pay (ASL 7 - Hollow Legions (1st Edition))
Designer: Adapted by Jim Stahler
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
GermanAmerican
53.846153846154%

Overview:

During the initial invasion of Sicily, many American parachute units were given the task of blocking German movement towards the landing beaches. One such, the 3rd Battalion of the 504th Parachute Regiment, landed two miles northwest of Biscari. After gathering as many of the scattered troopers as possible, the understrength battalion moved out towards the town of Niscemi. As they approached the Niscemi-Biscari highway, they encountered and captured two Italian anti-tank guns. With the newly acquired guns to bolster their defenses, the paratroopers dug in on positions covering the main highway. Not long after the Americans had finished laying mines, a German column approached, composed of mixed units of the Hermann Goring Division. Caught by surprise initially, the Germans soon recovered and pressed the attack. . .
Attacker: German (Aufklärungs-Abteilung, Panzer Division "Hermann Göring")
Defender: American (3rd Battalion, 504th Parachute Infantry Regiment, 82nd Airborne Division)  
8 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:8.0 D:6.0
AFVs: A:1
PSW 232(8 rad)

AFVs: D:0
Guns: A:0 D:2
Cannone da 47/32 x 2

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Italian AT guns are subject to Captured use penalties by BOTH sides
Map Board(s): 4 5
Overlays: NONE
Errata (source)
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Scenario info

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Last Played:
DateReporterOpponentBal.ResultComments
2022-11-19(A) Jonathan Kapleau vs Broadhurst, Bill German win
2022-11-18(D) Dmitry Klyuykov vs Herbert American win

(VASL Log)
Another great game with Herbert. American defense plan was to give up the VC building closest to the German entry areas and concentrate forces over other VC buildings. Americans also fired up some woods to make it harder for Germans to outflank the position. Mines covered the German advance through the grainfield and HIP HS with bazooka had to sacrifice itself to catch the Puma off guard. Dummies near the farest building had to win as much time as possible just with their presence, as the Germans doesn't have too much squads to risk them in the open that early.

Luckily the every piece of the plan worked, so the game was very eventful like a war movie. Italian guns were malfunctioned almost instantly, so their crews had to push themself into the frontlines. One Crew even banished one German squad in the dangerous close to VC building and then killed in CC the German hero that appeared in the Heat of Battle.

Thank you for the game, Herbert! It was great as always.
2022-08-20(A) Craig Renier vs Bill Sosnicki American winThe Germans chose to attack from the south advancing through the gully. The first turn went as planned. But, on Turn 2, one of the American captured guns went on a rate tear with six successive shots, all hits, one of which was a CH. The result was an enormous hole in the German force. The Germans scratched their way forward when an American HS rolled snakes on a interdiction MC, went Berzerk, survived 16 -4 and 20 -2 shots and subsequently immobilized the German AC before being eliminated. The American gun finally malfed giving the Germans a long shot opportunity to flank the crew and take control of two buildings. The crew DFF on a 2 -0 shot, rolled snakes, and the German SMC and MMC broke. At this point, the German player conceded.
2022-03-16(D) Neal Ulen vs Scott American winI don't know how the American's held on to win this one, but I set up a small fortress around the Y9 building when I saw Scott coming down that side of the board. I'd already placed minefields around it in setup. My Italian AT gun in the woods on the far right American flank took out the German AC early, then the crew wheeled it all the way down the road to set it up directly behind Y9. My other gun crew broke and I left it in the small shack next to y9 to keep the Germans from using it as cover on their last turn blitz, forcing them into the mines surrounding it. The Americans were beaten and battered, having only 1 squad (guarding CC6), 1 crew, 1 HS w/baz, 1 hero, and 6+1 leader (guarding Y9) during the last turn, up against 5 full German squads and a 9-2 leader around Y9. But the bastards did it. I was shocked.
2022-02-01(D) Alexey Kolleganov vs Dmitry Klyuykov German win

(VASL Log)
My first full ASL game. It was an unforgettable experience.
View all or balance report
ActionDate
igycrctl Added a playing2022-11-20 00:52:36
MoriQuessir Uploaded a VASL file2022-11-18 23:46:42
MoriQuessir Added a playing2022-11-18 21:10:17
Bongiovanni Added a playing2022-09-05 11:24:43
Heloanjin Added a playing2022-08-20 15:29:26
FileDescriptionUserViews
Scenario setup 6.6.4 (178 The Niscemi-Biscari Highway.vsav)VASL SetupMoriQuessir29
(bazooka.png)Imagehoxson1687
(!germ-usa.png)Imagehoxson1608
VASL Log file (ASL 178 Dave & Craig.vlog)VASL Game LogHeloanjin194
VASL Log file (T9_Niscemi-Biscari_Kevin_Hannan v Stew.vlog)VASL Game LogStewart210
VASL Log file (ASL 178 GotM Peter & Craig Final.vlog)VASL Game LogHeloanjin197
VASL Log file (178_Niscemi-Biscari_Dmitry_G_v_Alexey_US.vlog)VASL Game LogMoriQuessir171
VASL Log file (178_20220201.vlog)VASL Game LogLastViking171
VASL Log file (178_Niscemi-Biscari_Herbert(G)_Dmitry(US).vlog)VASL Game LogMoriQuessir28
(ASL178 nescemi map.png)Map Imagehoxson1645
(niscemi Batisse map.png)Map Imagehoxson1580
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Statistics:
Avg Rating: 7.14Votes: 37
Views: 4792
To-Play list count: 2
Estimated Play time: 3.2 hours
Recorded Games: 24
Archive recorded plays:
German13
American11
Drawn:0

ROAR Data: (as of November 2021)
The Niscemi-Biscari Highway [Confirmed]
[A] German 8
[D] American 7
All Rights Reserved. (c)2022 Dave Ramsey.