Restoration
Scenario balance report
Games with no balance used/recorded: 15
Attacker wins (American (USMC)): 4
Defender wins (Japanese): 11
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1114 | 1114 | 50% | 2020-04-19 | Won |
764 | 1114 | 12% | 2020-04-17 | Lost |
1189 | 1054 | 69% | 2019-11-27 | Lost |
1034 | 1163 | 32% | 2015-03-27 | Lost |
963 | 925 | 55% | 2012-09-18 | Lost |
944 | 871 | 60% | 2012-05-03 | Lost |
951 | 957 | 49% | 2009-06-05 | Won |
846 | 875 | 46% | 2009-02-17 | Won |
1044 | 1014 | 54% | 2008-08-24 | Lost |
1228 | 1021 | 77% | 2007-02-25 | Won |
1152 | 1071 | 61% | 2004-10-06 | Lost |
1115 | 1247 | 32% | 2002-09-21 | Lost |
1064 | 1128 | 41% | 2002-06-09 | Lost |
1090 | 1090 | 50% | | Lost |
Attacking (4 wins) average ELOs: 1035.6 vs 1046 has a 48.5% of winning (if the scenario was perfectly balanced).