The Drive For Taierzhuang
Scenario balance report
Games with no balance used/recorded: 50 (14 on the archive and 36 on ROAR)
Attacker wins (Japanese): 20
Defender wins (Chinese): 30
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1039 | 1004 | 55% | 2024-01-18 | Lost |
1088 | 1113 | 46% | 2023-09-12 | Lost |
1049 | 1015 | 55% | 2021-11-20 | Won |
946 | 924 | 53% | 2019-06-15 | Won |
1088 | 1088 | 50% | 2012-04-15 | Won |
1217 | 936 | 83% | 2011-06-04 | Lost |
936 | 1030 | 37% | 2011-04-29 | Lost |
957 | 951 | 51% | 2009-07-31 | Won |
953 | 968 | 48% | 2003-07-14 | Lost |
1123 | 1043 | 61% | 2000-10-28 | Lost |
1189 | 1092 | 64% | 1999-10-08 | Won |
713 | 1152 | 7% | 1997-05-31 | Won |
1093 | 1093 | 50% | 1996-09-27 | Won |
1117 | 1028 | 63% | 1988-01-01 | Lost |
Attacking (7 wins) average ELOs: 1036.3 vs 1031.2 has a 50.73% of winning (if the scenario was perfectly balanced).