The Drive For Taierzhuang
Scenario balance report
Games with no balance used/recorded: 49 (13 on the archive and 36 on ROAR)
Attacker wins (Japanese): 29
Defender wins (Chinese): 20
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1002 | 1041 | 44% | 2024-01-18 | Lost |
1083 | 1113 | 46% | 2023-09-12 | Lost |
1049 | 1015 | 55% | 2021-11-20 | Won |
946 | 972 | 46% | 2019-06-15 | Won |
1087 | 1087 | 50% | 2012-04-15 | Won |
1217 | 936 | 83% | 2011-06-04 | Lost |
936 | 1029 | 37% | 2011-04-29 | Lost |
957 | 951 | 51% | 2009-07-31 | Won |
959 | 989 | 46% | 2003-07-14 | Lost |
1064 | 1043 | 53% | 2000-10-28 | Lost |
1200 | 1092 | 65% | 1999-10-08 | Won |
712 | 1152 | 7% | 1997-05-31 | Won |
1117 | 1028 | 63% | 1988-01-01 | Lost |
Attacking (6 wins) average ELOs: 1025.3 vs 1034.5 has a 48.68% of winning (if the scenario was perfectly balanced).