Battlin' Buckeyes
Scenario balance report
Games with no balance used/recorded: 142 (12 on the archive and 130 on ROAR)
Attacker wins (Japanese): 57
Defender wins (American): 85
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1131 | 1131 | 50% | 2024-03-27 | Won |
993 | 1026 | 45% | 2022-04-07 | Won |
954 | 1004 | 43% | 2013-04-21 | Lost |
1090 | 959 | 68% | 2013-01-19 | Won |
925 | 904 | 53% | 2007-08-16 | Won |
1096 | 1044 | 57% | 2006-07-16 | Won |
992 | 1063 | 40% | 2006-01-21 | Won |
1018 | 925 | 63% | 2005-09-16 | Won |
925 | 983 | 42% | 2005-07-16 | Lost |
1149 | 1083 | 59% | 2001-10-01 | Won |
1091 | 984 | 65% | 2000-10-07 | Lost |
986 | 1142 | 29% | 2000-09-02 | Won |
Attacking (9 wins) average ELOs: 1029.2 vs 1020.7 has a 51.22% of winning (if the scenario was perfectly balanced).