A Tough Nut to Crack
Scenario balance report
Games with no balance used/recorded: 29 (3 on the archive and 26 on ROAR)
Attacker wins (Australian): 14
Defender wins (Japanese): 15
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Balance | Outcome |
|---|
| 1000 | 1086 | 38% | | | Lost |
| 1000 | 1086 | 38% | | | Lost |
| 1086 | 1018 | 60% | | | Won |
Attacking (1 wins) average ELOs: 1028.7 vs 1063.3 has a 45.03% of winning (if the scenario was perfectly balanced).