A Bad Start
Scenario balance report
Games with no balance used/recorded: 1
Attacker wins (American (USMC) / Natives): 1
Defender wins (Japanese): 0
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1048 | 1048 | 50% | 2023-12-04 | Won |
Attacking (1 wins) average ELOs: 1048 vs 1048 has a 50% of winning (if the scenario was perfectly balanced).