Ayo Gurkhali!
Scenario balance report
Games with no balance used/recorded: 77 (11 on the archive and 66 on ROAR)
Attacker wins (Gurkha): 31
Defender wins (Japanese): 46
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1009 | 1055 | 43% | 2023-11-10 | Won |
999 | 1049 | 43% | 2019-06-15 | Lost |
748 | 1132 | 10% | 2018-08-07 | Lost |
1080 | 986 | 63% | 2012-04-06 | Won |
1014 | 1035 | 47% | 2010-10-08 | Lost |
1003 | 1189 | 26% | 2008-02-27 | Lost |
1061 | 1029 | 55% | 2006-08-22 | Won |
1241 | 1082 | 71% | 2006-08-22 | Won |
1128 | 1067 | 59% | 2006-07-01 | Lost |
1116 | 1041 | 61% | 2000-12-19 | Lost |
1081 | 1131 | 43% | | Lost |
Attacking (4 wins) average ELOs: 1043.6 vs 1072.4 has a 45.88% of winning (if the scenario was perfectly balanced).