Die Gurkha Die!
Scenario balance report
Games with no balance used/recorded: 132 (23 on the archive and 109 on ROAR)
Attacker wins (Japanese): 60
Defender wins (Gurkha/Chinese): 72
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1127 | 1125 | 50% | 2021-11-07 | Lost |
| 1186 | 1263 | 39% | 2020-10-04 | Lost |
| 1231 | 1179 | 57% | 2020-01-15 | Lost |
| 1238 | 1044 | 75% | 2016-07-30 | Lost |
| 1065 | 1115 | 43% | 2015-11-07 | Lost |
| 972 | 968 | 51% | 2013-06-20 | Lost |
| 957 | 977 | 47% | 2013-06-20 | Won |
| 1038 | 1137 | 36% | 2013-06-20 | Lost |
| 1129 | 1129 | 50% | 2013-01-15 | Lost |
| 1121 | 1108 | 52% | 2011-08-01 | Won |
| 968 | 1011 | 44% | 2010-12-04 | Won |
| 1226 | 1263 | 45% | 2007-10-03 | Lost |
| 1107 | 952 | 71% | 2007-06-25 | Won |
| 1263 | 1257 | 51% | 2007-02-21 | Won |
| 943 | 832 | 65% | 2006-08-24 | Won |
| 999 | 984 | 52% | 2006-03-11 | Won |
| 1070 | 1071 | 50% | 2005-09-28 | Won |
| 1070 | 1230 | 28% | 2005-09-27 | Won |
| 984 | 980 | 51% | 2005-03-12 | Lost |
| 1041 | 989 | 57% | 2004-05-09 | Lost |
| 1038 | 1140 | 36% | 2003-11-08 | Won |
| 1096 | 1065 | 54% | 2001-10-05 | Won |
Attacking (11 wins) average ELOs: 1085 vs 1082.7 has a 50.33% of winning (if the scenario was perfectly balanced).