Rupee Reward
Scenario balance report
Games with no balance used/recorded: 46 (6 on the archive and 40 on ROAR)
Attacker wins (Chinese): 20
Defender wins (Japanese): 26
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1014 | 994 | 53% | 2021-03-14 | Lost |
1003 | 1228 | 21% | 2008-06-20 | Won |
959 | 945 | 52% | 2006-03-12 | Lost |
1029 | 1259 | 21% | 2006-01-01 | Won |
1082 | 1119 | 45% | 2005-12-03 | Won |
960 | 1117 | 29% | | Lost |
Attacking (3 wins) average ELOs: 1007.8 vs 1110.3 has a 35.66% of winning (if the scenario was perfectly balanced).