Rupee Reward
Scenario balance report
Games with no balance used/recorded: 47 (7 on the archive and 40 on ROAR)
Attacker wins (Chinese): 21
Defender wins (Japanese): 26
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1028 | 1014 | 52% | 2021-03-14 | Lost |
1006 | 1228 | 22% | 2008-06-20 | Won |
960 | 907 | 58% | 2006-03-12 | Lost |
1035 | 1277 | 20% | 2006-01-01 | Won |
1123 | 1063 | 59% | 2005-12-03 | Won |
1152 | 1028 | 67% | 2005-10-09 | Won |
960 | 1103 | 31% | | Lost |
Attacking (4 wins) average ELOs: 1037.7 vs 1088.6 has a 42.73% of winning (if the scenario was perfectly balanced).