First Crack at Hellzapoppin' Ridge
Scenario balance report
Games with no balance used/recorded: 61 (10 on the archive and 51 on ROAR)
Attacker wins (American): 27
Defender wins (Japanese): 34
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1114 | 1176 | 41% | 2021-07-18 | Won |
| 1031 | 994 | 55% | 2019-11-09 | Won |
| 1138 | 973 | 72% | 2019-01-21 | Lost |
| 1190 | 1213 | 47% | 2018-09-05 | Won |
| 1004 | 1131 | 32% | 2016-09-05 | Lost |
| 1136 | 1072 | 59% | 2015-11-14 | Lost |
| 1264 | 1032 | 79% | 2007-10-02 | Won |
| 1042 | 1209 | 28% | 2005-08-01 | Lost |
| 1173 | 1129 | 56% | 2004-07-17 | Lost |
| 727 | 1140 | 8% | 2003-09-25 | Lost |
Attacking (4 wins) average ELOs: 1081.9 vs 1106.9 has a 46.41% of winning (if the scenario was perfectly balanced).