First Crack at Hellzapoppin' Ridge
Scenario balance report
Games with no balance used/recorded: 59 (8 on the archive and 51 on ROAR)
Attacker wins (American): 31
Defender wins (Japanese): 28
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1090 | 1241 | 30% | 2021-07-18 | Won |
1041 | 994 | 57% | 2019-11-09 | Won |
1137 | 973 | 72% | 2019-01-21 | Lost |
1141 | 1266 | 33% | 2018-09-05 | Won |
748 | 1132 | 10% | 2016-09-05 | Lost |
1136 | 1086 | 57% | 2015-11-14 | Lost |
1128 | 1196 | 40% | 2005-08-01 | Lost |
1122 | 1136 | 48% | 2004-07-17 | Lost |
Attacking (3 wins) average ELOs: 1067.9 vs 1128 has a 41.43% of winning (if the scenario was perfectly balanced).