First Crack at Hellzapoppin' Ridge
Scenario balance report
Games with no balance used/recorded: 57 (6 on the archive and 51 on ROAR)
Attacker wins (American): 30
Defender wins (Japanese): 27
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1083 | 994 | 63% | 2019-11-09 | Won |
1137 | 973 | 72% | 2019-01-21 | Lost |
1197 | 1153 | 56% | 2018-09-05 | Won |
1006 | 1144 | 31% | 2016-09-05 | Lost |
1106 | 1049 | 58% | 2015-11-14 | Lost |
1142 | 1281 | 31% | 2004-07-17 | Lost |
Attacking (2 wins) average ELOs: 1111.8 vs 1099 has a 51.85% of winning (if the scenario was perfectly balanced).