First Crack at Hellzapoppin' Ridge
Scenario balance report
Games with no balance used/recorded: 60 (9 on the archive and 51 on ROAR) 
Attacker wins (American): 26
Defender wins (Japanese): 34
          Scenario Balance Over Time
  
  
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome | 
|---|
| 1115 | 1152 | 45% | 2021-07-18 | Won | 
| 1028 | 994 | 55% | 2019-11-09 | Won | 
| 1138 | 973 | 72% | 2019-01-21 | Lost | 
| 1141 | 1256 | 34% | 2018-09-05 | Won | 
| 1092 | 1109 | 48% | 2016-09-05 | Lost | 
| 1137 | 1102 | 55% | 2015-11-14 | Lost | 
| 1112 | 1208 | 37% | 2005-08-01 | Lost | 
| 1123 | 1123 | 50% | 2004-07-17 | Lost | 
| 713 | 1152 | 7% | 2003-09-25 | Lost | 
Attacking (3 wins) average ELOs: 1066.6 vs 1118.8 has a 42.54% of winning (if the scenario was perfectly balanced).