First Crack at Hellzapoppin' Ridge
Scenario balance report
Games with no balance used/recorded: 60 (9 on the archive and 51 on ROAR)
Attacker wins (American): 31
Defender wins (Japanese): 29
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1114 | 1200 | 38% | 2021-07-18 | Won |
1036 | 994 | 56% | 2019-11-09 | Won |
1138 | 973 | 72% | 2019-01-21 | Lost |
1154 | 1275 | 33% | 2018-09-05 | Won |
1056 | 1143 | 38% | 2016-09-05 | Lost |
1136 | 1098 | 55% | 2015-11-14 | Lost |
1064 | 1208 | 30% | 2005-08-01 | Lost |
1127 | 1147 | 47% | 2004-07-17 | Lost |
712 | 1152 | 7% | 2003-09-25 | Lost |
Attacking (3 wins) average ELOs: 1059.7 vs 1132.2 has a 39.71% of winning (if the scenario was perfectly balanced).