Atrocity is Mandatory
Scenario balance report
Games with no balance used/recorded: 1
Attacker wins (American): 0
Defender wins (Japanese): 1
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
968 | 1037 | 40% | 2018-05-11 | Lost |
Attacking (0 wins) average ELOs: 968 vs 1037 has a 40.2% of winning (if the scenario was perfectly balanced).