Tic Tac Toe
Scenario balance report
Games with no balance used/recorded: 60 (8 on the archive and 52 on ROAR)
Attacker wins (Japanese): 34
Defender wins (Allies): 26
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 920 | 1005 | 38% | 2024-12-12 | Lost |
| 1072 | 1135 | 41% | 2014-10-10 | Won |
| 1233 | 1121 | 66% | 2011-09-22 | Lost |
| 1121 | 1121 | 50% | 2011-08-18 | Lost |
| 939 | 1060 | 33% | 2010-10-06 | Won |
| 851 | 1019 | 28% | 2010-02-18 | Lost |
| 1061 | 1174 | 34% | 2009-11-28 | Won |
| 1263 | 1213 | 57% | 2009-10-08 | Won |
Attacking (4 wins) average ELOs: 1057.5 vs 1106 has a 43.07% of winning (if the scenario was perfectly balanced).