Tic Tac Toe
Scenario balance report
Games with no balance used/recorded: 58 (6 on the archive and 52 on ROAR)
Attacker wins (Japanese): 24
Defender wins (Allies): 34
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
919 | 1116 | 24% | 2024-12-12 | Lost |
1045 | 1058 | 48% | 2014-10-10 | Won |
906 | 1154 | 19% | 2011-09-22 | Lost |
1154 | 1117 | 55% | 2011-08-18 | Lost |
852 | 1018 | 28% | 2010-02-18 | Lost |
1022 | 1181 | 29% | 2009-11-28 | Won |
Attacking (2 wins) average ELOs: 983 vs 1107.3 has a 32.83% of winning (if the scenario was perfectly balanced).