First Crack at Hellzapoppin' Ridge
Scenario balance report
Games with no balance used/recorded: 20 (6 on the archive and 14 on ROAR)
Attacker wins (American (USMC)): 10
Defender wins (Japanese): 10
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Balance | Outcome |
|---|
| 1000 | 1088 | 38% | 2020-02-16 | | Won |
| 1040 | 1143 | 36% | 2019-11-09 | | Lost |
| 1143 | 1078 | 59% | 2019-09-22 | | Won |
| 1263 | 953 | 86% | 2019-05-04 | | Won |
| 1126 | 952 | 73% | 2012-10-24 | | Won |
| 1000 | 963 | 55% | 2011-04-24 | | Lost |
Attacking (4 wins) average ELOs: 1095.3 vs 1029.5 has a 59.36% of winning (if the scenario was perfectly balanced).