Grabbing Gavutu
Scenario balance report
Games with no balance used/recorded: 19 (3 on the archive and 16 on ROAR)
Attacker wins (American (USMC)): 9
Defender wins (Japanese): 10
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1148 | 1010 | 69% | 2022-06-16 | Won |
1108 | 917 | 75% | 2020-01-21 | Lost |
881 | 1204 | 13% | 2019-03-16 | Lost |
Attacking (1 wins) average ELOs: 1045.7 vs 1043.7 has a 50.29% of winning (if the scenario was perfectly balanced).