Grabbing Gavutu
Scenario balance report
Games with no balance used/recorded: 5
Attacker wins (American (USMC)): 2
Defender wins (Japanese): 3
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1187 | 960 | 79% | 2022-06-16 | Won |
| 1170 | 960 | 77% | 2022-06-16 | Won |
| 755 | 984 | 21% | 2020-11-20 | Lost |
| 1022 | 941 | 61% | 2020-01-21 | Lost |
| 879 | 936 | 42% | 2019-03-16 | Lost |
Attacking (2 wins) average ELOs: 1002.6 vs 956.2 has a 56.64% of winning (if the scenario was perfectly balanced).