Non-Stop Gurkhas
Scenario balance report
Games with no balance used/recorded: 41 (16 on the archive and 25 on ROAR)
Attacker wins (Japanese): 17
Defender wins (Gurkha): 24
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1142 | 1153 | 48% | 2023-09-22 | Lost |
980 | 1029 | 43% | 2023-06-11 | Lost |
892 | 1218 | 13% | 2022-11-19 | Lost |
1064 | 1080 | 48% | 2021-03-24 | Lost |
1225 | 971 | 81% | 2020-12-07 | Lost |
1254 | 1029 | 79% | 2020-10-10 | Won |
1222 | 1016 | 77% | 2020-10-10 | Lost |
1225 | 753 | 94% | 2020-07-27 | Won |
1056 | 1039 | 52% | 2019-10-12 | Lost |
1108 | 1189 | 39% | 2019-02-22 | Lost |
1201 | 970 | 79% | 2017-02-01 | Lost |
999 | 1110 | 35% | 2016-08-20 | Lost |
999 | 1110 | 35% | 2016-08-20 | Lost |
970 | 1203 | 21% | 2016-03-12 | Lost |
1111 | 1029 | 62% | 2015-10-24 | Lost |
851 | 1061 | 23% | 2015-10-09 | Won |
Attacking (3 wins) average ELOs: 1081.2 vs 1060 has a 53.05% of winning (if the scenario was perfectly balanced).