Boot's Scoot and Boogie
Scenario balance report
Games with no balance used/recorded: 8 (5 on the archive and 3 on ROAR)
Attacker wins (German): 3
Defender wins (Dutch): 5
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1018 | 1018 | 50% | 2026-06-15 | Lost |
| 915 | 1238 | 13% | 2022-06-19 | Lost |
| 1215 | 900 | 86% | 2021-05-13 | Won |
| 934 | 1052 | 34% | 2019-01-19 | Lost |
| 1225 | 1038 | 75% | 2017-12-29 | Won |
Attacking (2 wins) average ELOs: 1061.4 vs 1049.2 has a 51.75% of winning (if the scenario was perfectly balanced).