Human Bullets
Scenario balance report
Games with no balance used/recorded: 27 (8 on the archive and 19 on ROAR)
Attacker wins (North Korean): 12
Defender wins (South Korean): 15
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1032 | 1022 | 51% | 2024-08-30 | Lost |
| 1214 | 973 | 80% | 2022-11-01 | Won |
| 1112 | 889 | 78% | 2022-01-25 | Won |
| 1102 | 931 | 73% | 2019-03-13 | Won |
| 973 | 878 | 63% | 2019-01-15 | Won |
| 1088 | 1088 | 50% | 2018-12-02 | Lost |
| 970 | 1164 | 25% | 2018-05-16 | Lost |
| 1009 | 1057 | 43% | 2018-04-30 | Lost |
Attacking (4 wins) average ELOs: 1062.5 vs 1000.3 has a 58.86% of winning (if the scenario was perfectly balanced).