Melee For Hill 700
Scenario balance report
Games with no balance used/recorded: 20 (7 on the archive and 13 on ROAR)
Attacker wins (American): 11
Defender wins (Japanese): 9
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1029 | 1203 | 27% | 2025-10-07 | Won |
| 924 | 908 | 52% | 2025-05-26 | Won |
| 1171 | 1137 | 55% | 2024-08-13 | Lost |
| 1267 | 1218 | 57% | 2022-07-02 | Lost |
| 1183 | 902 | 83% | 2020-09-29 | Won |
| 1118 | 1032 | 62% | 2020-01-20 | Won |
| 907 | 1016 | 35% | 2019-11-04 | Lost |
Attacking (4 wins) average ELOs: 1085.6 vs 1059.4 has a 53.76% of winning (if the scenario was perfectly balanced).