Ultimate Treachery
Scenario balance report
Games with no balance used/recorded: 11
Attacker wins (Japanese): 5
Defender wins (French): 6
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
964 | 1282 | 14% | 2024-06-14 | Lost |
1063 | 981 | 62% | 2024-04-01 | Lost |
1219 | 1210 | 51% | 2022-08-04 | Lost |
1106 | 952 | 71% | 2021-05-03 | Won |
1032 | 1207 | 27% | 2020-10-27 | Won |
1209 | 1042 | 72% | 2020-10-10 | Lost |
1209 | 986 | 78% | 2020-05-03 | Won |
1014 | 1141 | 32% | 2020-03-01 | Lost |
980 | 966 | 52% | 2020-03-01 | Lost |
1209 | 1042 | 72% | 2020-02-08 | Won |
1209 | 1042 | 72% | 2020-02-08 | Won |
Attacking (5 wins) average ELOs: 1110.4 vs 1077.4 has a 54.73% of winning (if the scenario was perfectly balanced).