Four Hours More
Scenario balance report
Games with no balance used/recorded: 5 (3 on the archive and 2 on ROAR)
Attacker wins (Japanese): 2
Defender wins (Chinese): 3
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1184 | 1184 | 50% | 2023-08-13 | Lost |
990 | 1027 | 45% | 2022-06-24 | Lost |
1204 | 1024 | 74% | 2021-10-23 | Lost |
Attacking (0 wins) average ELOs: 1126 vs 1078.3 has a 56.82% of winning (if the scenario was perfectly balanced).