Four Hours More
Scenario balance report
Games with no balance used/recorded: 5 (3 on the archive and 2 on ROAR)
Attacker wins (Japanese): 2
Defender wins (Chinese): 3
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1032 | 1032 | 50% | 2023-08-13 | Lost |
| 984 | 952 | 55% | 2022-06-24 | Lost |
| 1112 | 1002 | 65% | 2021-10-23 | Lost |
Attacking (0 wins) average ELOs: 1042.7 vs 995.3 has a 56.77% of winning (if the scenario was perfectly balanced).