Toridasu!
Scenario balance report
Games with no balance used/recorded: 12 (6 on the archive and 6 on ROAR)
Attacker wins (Japanese): 3
Defender wins (Mongolian): 8
With balance for the attacker (only):
Games played: 1
Attacker wins (Japanese): 1
Defender wins (Mongolian): 0
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1029 | 1195 | 28% | 2026-06-20 | Lost |
| 1077 | 1151 | 40% | 2026-06-18 | Won |
| 1077 | 1119 | 44% | 2026-06-17 | Won |
| 1202 | 1221 | 47% | 2024-06-20 | Lost |
| 1156 | 952 | 76% | 2024-02-24 | Lost |
| 1031 | 1030 | 50% | 2023-12-17 | Lost |
Attacking (2 wins) average ELOs: 1095.3 vs 1111.3 has a 47.7% of winning (if the scenario was perfectly balanced).