Commandos at Kaiapit
Scenario balance report
Games with no balance used/recorded: 29 (8 on the archive and 21 on ROAR)
Attacker wins (Australian ): 13
Defender wins (Japanese): 16
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 925 | 1068 | 31% | 2024-10-12 | Lost |
| 1031 | 955 | 61% | 2024-08-31 | Lost |
| 998 | 998 | 50% | 2024-06-03 | Lost |
| 1001 | 1103 | 36% | 2023-12-02 | Lost |
| 748 | 1213 | 6% | 2023-10-21 | Lost |
| 1182 | 884 | 85% | 2023-09-30 | Lost |
| 1043 | 1005 | 55% | 2023-09-20 | Lost |
| 1216 | 1031 | 74% | 2023-06-24 | Won |
Attacking (1 wins) average ELOs: 1018 vs 1032.1 has a 47.97% of winning (if the scenario was perfectly balanced).