Commandos at Kaiapit
Scenario balance report
Games with no balance used/recorded: 29 (8 on the archive and 21 on ROAR)
Attacker wins (Australian ): 13
Defender wins (Japanese): 16
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 925 | 1107 | 26% | 2024-10-12 | Lost |
| 1078 | 953 | 67% | 2024-08-31 | Lost |
| 999 | 997 | 50% | 2024-06-03 | Lost |
| 1040 | 1111 | 40% | 2023-12-02 | Lost |
| 738 | 1181 | 7% | 2023-10-21 | Lost |
| 1182 | 971 | 77% | 2023-09-30 | Lost |
| 1060 | 1005 | 58% | 2023-09-20 | Lost |
| 1174 | 1081 | 63% | 2023-06-24 | Won |
Attacking (1 wins) average ELOs: 1024.5 vs 1050.8 has a 46.23% of winning (if the scenario was perfectly balanced).