Commandos at Kaiapit
Scenario balance report
Games with no balance used/recorded: 6 (5 on the archive and 1 on ROAR)
Attacker wins (Australian ): 1
Defender wins (Japanese): 5
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
979 | 986 | 49% | 2023-12-02 | Lost |
811 | 1172 | 11% | 2023-10-21 | Lost |
1098 | 958 | 69% | 2023-09-30 | Lost |
1004 | 993 | 52% | 2023-09-20 | Lost |
936 | 1093 | 29% | 2023-06-24 | Won |
Attacking (1 wins) average ELOs: 965.6 vs 1040.4 has a 39.4% of winning (if the scenario was perfectly balanced).