Shoot or Shovel
Scenario balance report
Games with no balance used/recorded: 11
Attacker wins (Japanese): 6
Defender wins (American (USMC)): 5
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1107 | 1107 | 50% | 2024-12-01 | Lost |
1009 | 1065 | 42% | 2024-08-02 | Won |
1147 | 1147 | 50% | 2024-07-01 | Lost |
1015 | 1087 | 40% | 2024-05-11 | Won |
974 | 941 | 55% | 2024-03-04 | Won |
1063 | 1164 | 36% | 2024-01-23 | Lost |
1018 | 948 | 60% | 2023-10-26 | Won |
1140 | 1117 | 53% | 2023-10-19 | Lost |
906 | 920 | 48% | 2023-10-05 | Won |
1055 | 1100 | 44% | 2023-07-01 | Lost |
1043 | 1100 | 42% | 2023-06-22 | Won |
Attacking (6 wins) average ELOs: 1043.4 vs 1063.3 has a 47.14% of winning (if the scenario was perfectly balanced).