Critical Hit Objective Schmidt

Published by: Critical Hit. June 2014
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The module includes two sheets of 280 ½” die-cut German and American MMC/SMC/SW counters, plus a sheet of 176 5/8” AFV/VEHICLES/GUNS in 5/8” size, a total of 736 counters in all—everything you need to play the scenarios (just bring your standard markers). You also receive 8 scenarios (all playable on the map provided) in color format, and color special rules in 3-hole format.

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#9: The Outskirts of Schmidt00 Schmidt, GermanyWTOAmericanGerman7.5 hrsUnknown0%
#10: Raffelsbrand Strongpoint00 Schmidt, GermanyWTOAmericanGerman7 hrsUnknown0%
#11: Spearhead of Company K00 Kommerscheidt, GermanyWTOAmericanGerman5.5 hrsUnknown0%
#12: Along The Highway00 Schmidt, GermanyWTOAmericanGerman10.1 hrsUnknown0%
#13: Every Man For Himself00 Schmidt, GermanyWTOGermanAmerican21.9 hrsUnknown0%
#14: Strike Two00 Kommerscheidt, GermanyWTOGermanAmerican4.7 hrsUnknown0%
#15: Dawn At Kommerscheidt00 Kommerscheidt, GermanyWTOGermanAmerican20.8 hrsUnknown0%
#16: Task Force Ripple00 Kommerscheidt, GermanyWTOGermanAmerican51.1 hrsUnknown0%

 * Popularity is the sum of Roar and Archive reported playings based as a percentage of the parent publication's total games.

 (Dark) grey rows indicate Night scenarios.

Median length of scenarios: 8.8hrs

Average rating of scenarios: n/a

Total playing time: 128.6hrs

All Rights Reserved. (c)2022 Dave Ramsey.