ASL 9 - Gung Ho!
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It is all here in the balance of Chapter G: deep and shallow ocean, beaches of variable width and slope, sea walls, piers, beach obstacles, reefs, heavy surf, naval gunfire, and all the important types of landing craft used by the Allies and Japan throughout the war. As if this weren't enough, GUNG HO! also introduces rules and counters for the infamous cave defenses employed by the Japanese, plus new infantry counters for the early U.S. Army in the Phillipines and the entire order of battle of the Chinese Army. Last but not least, two new mapboards, several sheets of overlays and eight scenarios are included.
Boards 38, 39
PTO Terrain Overlays [Be1-Be7, Efl1-Efl3, OC1-OC4, P1-P5]
Chapter G (11-18)
5 Counter Sheets
Scenarios 67 - 74
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|68: The Rock||0||94||7.64||Corregidor, Philippines||PTO||Japanese||American (USMC)||13.1 hrs||Balanced||18%|
|71: Jungle Citadel||0||80||7.44||Bhamo, Burma||CBI||Chinese||Japanese||11.4 hrs||Balanced||15%|
|70: KP 167||0||78||7.50||3 miles east of Mauban, Bataan||PTO||Filipino / American||Japanese||19.5 hrs||60% Filipino / American||15%|
|69: Today We Attack||0||76||6.30||6 miles north of Toungoo, Burma||CBI||Chinese||Japanese||15.8 hrs||Balanced||14%|
|74: Bloody Red Beach||0||53||8.17||Guam, the Marianas||PTO||American (USMC)||Japanese||23.9 hrs||Balanced||10%|
|72: Sea of Tranquility||0||52||7.36||Peleliu, Palau Islands||PTO||American (USMC)||Japanese||7.6 hrs||Balanced||10%|
|73: Hell or High Water||0||52||7.29||Cape Torokina, Bougainville, Solomon Islands||PTO||American (USMC)||Japanese||15.1 hrs||64% American (USMC)||10%|
|67: Cibik's Ridge||0||49||6.33||Bougainville, Solomon Islands||PTO||Japanese||American (USMC)||3.6 hrs||58% American (USMC)||9%|
* Popularity is the sum of Roar and Archive reported playings based as a percentage of the parent publication's total games.
(Dark) grey rows indicate Night scenarios.
Median length of scenarios: 14.1hrs
Average rating of scenarios: 7.25
Total playing time: 110hrs