All American: Gamers Guide

Published by: Critical Hit. January 1998
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Final expansion of the "All American" series, the item crowns the trilogy by providing additional material to this highly detailed historical sequence. It is closely linked to the last issue "Shanley's Hill".

28 page long, it contains:
- the designer's notes of Shanley's Hill from Ian Daglish
- a new Campaign Game called "Night Drop"
- 3 scenarios pitting 'old' Paratrooper scenarios into the real battlefield thanks to the accurate map provided
- a Solitaire mission "Group Able south!" using the three previously published maps

Map board(s):


Articles and Resources:

Interview with Robert M. Murphy: 82nd Airborne Normandy VeteranRay TapioReference Material24
Series Replay of SASL AA Mission 1: The GatheringRichard EichenlaubAfter Action Report16


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AAGG1: Historical Defiance on Hill 3000 Near Pont l'Abbe, FranceWTOGermanAmerican4.4 hrsUnknown0%
AAGG2: Historical Gavin Take01 Chef Du Pont, Normandy, FranceWTOAmericanGerman2.9 hrs100% German3%
AAGG3: Historical The Port-Filliolet Crossroad00 Le Port-Filiolet, Normandy, FranceWTOGermanAmerican2.6 hrs67% German0%
AA CG 1: Night Drop00 Behind Utah Beach, Normandy, FranceWTOAmericanGerman34.4 hrs80% German0%
AA Mission 3: Group Able => South!00 Behind Utah Beach, Normandy, FranceWTOAmericanGerman0.4 hrsUnknown0%

 * Popularity is the sum of Roar and Archive reported playings based as a percentage of the parent publication's total games.

 (Dark) grey rows indicate Night scenarios.

Median length of scenarios: 2.9hrs

Average rating of scenarios: n/a

Total playing time: 44.7hrs

All Rights Reserved. (c)2022 Dave Ramsey.