High Ground!

Published by: Heat of Battle. January 2000
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HOB's High Ground! features two geomorphic playing boards and 8 new scenarios to be used as an expansion to the Advanced Squad Leader rules set. These boards create a large four-level hill, large saddle, or valley that allows players to experience the importance of gaining the high ground in World War II battles.

This expansion includes 8 scenarios; Australians vs. the Italians near Tobruk, American and Japanese on Guadalcanal, British and Japanese in Burma, Italian and Greeks in Albania, Germans and Greeks in Greece, French and Italians in the Alps, Germans vs. the Russians in the Ukraine, and again near Kursk.

To play all the scenarios you need boards 8, 16, 18, 22, 30, 31, 33 and 37.

Map board(s):

Board: HOB-I, HOB-II

Articles and Resources:

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HG! 1: Pinched a Tank01 7.00Fort Pilastrino, Tobruk, LibyaDTOAustralianItalian9.9 hrsBalanced1%
HG! 2: The Gifu03 6.00The Gifu, Guadalcanal, Solomon IslandsPTOAmericanJapanese3.4 hrs67% American2%
HG! 3: Bumps Along the Tiddim Road025 7.40Sakawng, BurmaCBIGurkhaJapanese5.8 hrs63% Japanese20%
HG! 4: Cohort and the Phalanx08 6.18Perati, AlbaniaMTOItalianGreek5.5 hrs63% Greek6%
HG! 5: Mount Istibei014 5.00Mount Istibei, GreeceMTOGermanGreek6.7 hrs77% Greek11%
HG! 6: Corniche Game01 5.00Menton, Southern FranceMTOItalianFrench9 hrs100% Italian1%
HG! 7: Skill in Khilki00 Khilki, Western UkraineETORussianGerman5.2 hrsUnknown0%
HG! 8: Stampede at Hill 253.504 6.00Ponyri, Kursk, USSRETOGermanRussian6.9 hrsBalanced3%

 * Popularity is the sum of Roar and Archive reported playings based as a percentage of the parent publication's total games.

 (Dark) grey rows indicate Night scenarios.

Median length of scenarios: 6.25hrs

Average rating of scenarios: 6.08

Total playing time: 52.4hrs

All Rights Reserved. (c)2022 Dave Ramsey.