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The Commissar's House ETO (id:#55969)
Multi-Man Publishing (ASL 1 - Beyond Valor (3rd Edition) ID: 04)   [next]   [previous]
Prior Publication: AH: 1st Edition/MMP: 2nd Edition
See Also: The Commissar's House by Avalon Hill The Commissar's House by Multi-Man Publishing The Commissar's House by Avalon Hill The Commissar's House by Avalon Hill
The Barrikady, Stalingrad, USSR 1942-11-09 (12 others)
HASL A02: The Commissar's House (AH:ASL Annual `92)
O118.4: Encounter (On All Fronts #118)
VV26: Baroud D'Honneur? (Vae Victis # 35)
AK 37: Rolling Thunder (Afrikakorps - AK005 Operation Torch)
ESG #75: Chopped off at the Knees (Dezign Pak 6)
WP12: Rock the Kasbah (Winpak #2)
GS11: Guns of Kasbah (Quickfire Challenge 2)
RB10: The Commissar's House (HASL 10a - Red Factories)
04: The Commissar's House (ASL 1 - Beyond Valor (2nd Edition) )
04: The Commissar's House (ASL 1 - Beyond Valor (1st Edition) )
SF-Rng1c: Special Forces-Lethal St. Cloud (Internet: Steven Swann)
J251: Desperate Try (ASL Journal #15)
Designer: Steven Swann
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
GermanRussian
50.88161209068%

Overview:

The Sixth Army was being bled white amidst the ruins. The rifle strength of whole companies was often reduced to little more than a squad in an attempt to take a single house. The battle lines were now drawn through the hallways of individual buildings rather than by street or city blocks. The Germans decided to bring in fresh specialized units for the final assault; five battalions of elite pioneers specially trained in street fighting and veterans of the bitter street battles of Voronezh were summoned to take the last stubborn outposts between the machine shops of the Barrikady Gun Factory and the Volga. However, the pioneers of Major Rettenmaier had never seen a battle the equal of that for the “Commissar’s House”.
Attacker: German (50th Pioneer Battalion / 577th Infantry Regiment, 305th Infantry Division)
Defender: Russian (118th Rifle Regiment, 138th Rifle Division)  
8.5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:25.0 D:25.0
AFVs: A:0
AFVs: D:0
Guns: A:0 D:0

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: RB SSR's: D: FB (B23.9), BT (B28.9), Sewer (B8)
Map Board(s):
20 1 Show/hide map dependencies
PublicationBoard
ASL 1 - Beyond Valor (3rd Edition)1
ASL 1 - Beyond Valor (1st Edition) 20
ASL 1 - Beyond Valor (2nd Edition) 20
ASL 1 - Beyond Valor (3rd Edition)20
Overlays: NONE
Errata (source)
In SSR 3, the Russians should have Level A Booby Trap capability — not Level C.MMP
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2025-09-06(A) Nate Gregg vs John Barkoviak German win
2024-08-19(D) Benoit REY vs Christophe German win
2024-08-04(D) Benoit REY vs Christophe Russian win
2024-06-28(A) Yuri Pavlofski vs German win
2024-04-07(D) John Garlic vs Chip Wertenberger Russian win
View all or balance report
ActionDate
CWO_19 Added a playing2025-09-16 21:49:32
Gray_fox Rated the scenario2024-11-18 01:08:12
Hutch Modified the misc. rules2024-08-19 14:53:09
Benassen Added a playing2024-08-19 09:10:28
Goraph Added a playing2024-06-28 21:53:09
FileDescriptionUserViews
VASL Scenario Setup (ASL 4 The Commissar's House v667.vsav)VASL SetupTuruk501
(commisar house stalingrad.png)Imagehoxson11801
(!germ-soviet.png)Imagehoxson11328
(asl004.gif)Map Imagemorrigu2217
DescriptionUploaded by
Scenario Misc Rules - Please Comment!richfam
TitleAuthorDate
DescriptionUploaded by

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Statistics:
Avg Rating: 6.90Votes: 99
Views: 19080
To-Play list count: 12
Estimated Play time: 9.9 hours
Recorded Games: 73
Archive recorded plays:
German38
Russian33
Drawn:0

ROAR Data: (as of today)
The Commissar's House [Confirmed]
[A] Russian 164
[D] German 162
All Rights Reserved. (c)2022 Dave Ramsey.