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Fireball WTO (id:#62444)
(Grumble Jones ID: GJ016)   [next]   [previous]
See Also: Fireball! by Sherry Enterprises
Elsdorf, Germany 1945-02-26 (18 others)
HS29: Obstinate Canadians (HSASL 2 - Operation Veritable)
HS30: The Good Shepherd (HSASL 2 - Operation Veritable)
MLR 3: Mooshof Melee (Maple Leaf Route # 2.1)
UV 2: Agony, Ateball and Angel (Uncommon Valor)
FE 61: Armored Cavalry (Fanatic Enterprises: Internet)
: Compagnie D'Honneur (Journal du Stratège # 37)
MLR 3: Mooshof Melee (Canada at War)
CAW10: Shooting Like Mad (Canada At War 2)
MLR 3: Mooshof Melee (View From the Trenches # 33)
RPT53: Tiger Blood (Rally Point # 6)
MLR03: Mooshof Melee (Elite Canadians)
PK 4.2: Armored Cavalry (Coastal Fortress)
GJ047: Ateball (Grumble Jones)
RPT121: Fireball! (Rally Point #13)
CtR-21: The Gates of Hell (Corregidor: The Rock)
SF23: Iwabuchi's Sarcophagus (HASL 11 - Sword & Fire: Manila)
SF24: Dash for the Stairs (HASL 11 - Sword & Fire: Manila)
J256: Mortal Wounding (ASL Journal #15)
Designer: Kermit Mullins
Starter kit scenario?:    Deluxe scenario?:
 
No balance information available
0%

Overview:

During the afternoon of February 26th, advance recon elements of the U.S. 3rd Armored Division reached the center of Elsdorf. The city had been heavily damaged by earlier shelling which ignited a coal pile. As night fell, a single M26 Pershing tank named “Fireball” arrived to add weight to a roadblock near the burning coal pile. The Germans launched a midnight counterattack with panzers, grenadiers and local volksturm. With the light of the burning coal pile illuminating the American positions, the Germans stormed forward.
Attacker: German (4th Coy of schwere Panzer Abteilung 506)
Defender: American (3rd Armored Division)  
6 turns
    Players: 2     OBA: None     Night: Yes
Unit Counts:
Squads: A:9.0 D:6.0
AFVs: A:5
PzKpfw VIE
PzKpfw IVJ x 2
SPW 251/1 x 2

AFVs: D:3
M26
M8
M2

Guns: A:0 D:1
M1 57mm AT Gun

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Night rules. Burning coal pile illuminates 2 hex radius
Map Board(s):
53 Show/hide map dependencies
PublicationBoard
ASL Action Pack # 4 Normandy 194453
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
View all or balance report
ActionDate
Hutch Modified the Defender's AFVs2023-05-02 22:35:41
Hutch Modified the unit counts2023-05-02 22:35:41
Hutch Modified the Defender's AFVs2023-05-02 22:28:50
Hutch Modified the unit counts2023-05-02 22:28:50
Hutch Modified the Defender's AFVs2023-05-02 22:27:04
FileDescriptionUserViews
(ASL - GJ016- Fireball.jpg)Imagegrumblejones1432
(night germ-usa.png)Imagehoxson11048
Wrecked T26E3 heavy tank 'Fireball', Elsdorf, Germany; note penetration by a 88mm German Tiger shell on turret. (elsdorf pershing knocked out.png)Imagehoxson11100
PDF Version of the Scenario (ASL - GJ016- Fireball.pdf)Misc.grumblejones1376
(GJ015_night_SSRs_added.png)Map Imagehoxson11021
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Wrecked T26E3 heavy tank 'Fireball', Elsdorf, Germany; note penetration by a 88mm German Tiger shell on turret.
 
Statistics:
Avg Rating: 5.00Votes: 1
Views: 5530
To-Play list count: 2
Estimated Play time: 6.2 hours
Recorded Games: 0
Archive recorded plays:
German0
American0
Drawn:0

ROAR Data: (as of today)
Fireball [Confirmed]
[A] American 0
[D] German 0
All Rights Reserved. (c)2022 Dave Ramsey.