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Toujours L'Audace ETO (id:#56013)
Multi-Man Publishing (ASL 6 - The Last Hurrah (2nd Edition) ID: 48)   [next]   [previous]
Prior Publication: AH: The Last Hurrah (1st Edition)
See Also: Toujours L'Audace by Multi-Man Publishing Toujours L'Audace by Multi-Man Publishing
Witry, Belgium 1940-05-10 (87 others)
49: Piercing the Peel (ASL 6 - The Last Hurrah (2nd Edition))
88: Art Nouveau (ASL 11 - Doomed Battalions (2nd Edition))
A 104: In Front of the Storm (AH:ASL Annual `96)
J39: Indeed! (ASL Journal # 3)
G07: Bring up the Guns (AH:The General # 25.3)
NEWS22: Tricks of War (ASL News # 14)
NEWS68: Art Nouveau (ASL News # 32)
CH133: Group Iron (Critical Hit # 6.2)
VHN1: Winged Devils (Critical Hit # 7.1)
VHN2: A Matter of Coordination (Critical Hit # 7.1)
FE 15: Contested Landing (Fanatic Pack 2)
FE 36: Wings of War (Fanatic Enterprises: Internet)
FE 87: Lightning War (Blitzkrieg Pack)
FF14: The Hunted (FireFights! #2)
NFNH 3: The Hatert Bridge (Waffen-SS III: Neither Fear Nor Hope)
: Eben-Emael (Journal du Stratège # 39)
GD 1: La Guerre Finie!! (Grossdeutschland Pack 1 - The Early Years)
GD 2: Operation NIWI (Grossdeutschland Pack 1 - The Early Years)
O88.2: The Cupola Smashers of Eben Emael (On All Fronts # 88)
TAC21: L'Infanterie Attaque (Tactiques # 3)
VV27: Pas Savoir (Vae Victis # 37)
SL 25: Resistance at Chabrehez (ASL Digest # 6.10)
: Taking the Bridge (Gamex `91)
GD 1: Vogt's Ritterkreuz (Gun Duel 2001)
SFS 9: Appointment With Royalty (Origins `93)
#7: Cracking Fortress Holland (To Battle By Air 2)
FE 152: Millwork (Dutch Pack)
FE 153: Battalion for Special Missions (Dutch Pack)
FE 154: The Hero Maduro (Dutch Pack)
FE 155: Moerdijk Massacre (Dutch Pack)
FE 156: Ypenburg Airfield (Dutch Pack)
FrF28: Luftlandekommando Hedderich (Friendly Fire Pack 4)
U17: Resistance at Chabrehez (Turning the Tide)
48: Toujours L'Audace (ASL 11 - Doomed Battalions (3rd Edition))
49: Piercing the Peel (ASL 11 - Doomed Battalions (3rd Edition))
88: Art Nouveau (ASL 11 - Doomed Battalions (3rd Edition))
OA26: Vogt's Ritterkreuz (Out of the Attic #2)
FrF46: Dutch Courage (Friendly Fire Pack 6)
VHN3: End of Command (Critical Hit # 7.1)
VHN4: Tentative (Critical Hit # 7.1)
VHN5: Wiped Out (Critical Hit # 7.1)
VHN1: Winged Devils (Facing the Blitz)
VHN2: A Matter of Coordination (Facing the Blitz)
VHN3: End of Command (Facing the Blitz)
VHN4: Tentative (Facing the Blitz)
VHN5: Wiped Out (Facing the Blitz)
VHN6: Battling for Belgium (Facing the Blitz)
CH133: Group Iron (A Few Rare Men)
VHN 1: Winged Devils (Facing the Blitz II)
VHN 2: A Matter of Coordination (Facing the Blitz II)
VHN 3: End of Command (Facing the Blitz II)
VHN 4: Tentative (Facing the Blitz II)
VHN 5: Wiped Out (Facing the Blitz II)
DB120: Start Fall Gelb (Dispatches from the Bunker #40)
BWN 1: Their Baptism of Fire (Blitzkrieg in the West - Northern Campaign)
S60: Operation NIWI (Special Ops # 7)
FrF85: Junkers Junkyard (Friendly Fire Pack 11)
RP 131: Boot's Scoot and Boogie (Rally Point #14)
RP 132: Probe Toward The Hague (Rally Point #14)
RP 133: The Recapture of Ockenburg (Rally Point #14)
RP 134: Von Sponeck's Woods (Rally Point #14)
PJ3.7: The Unexpected Ambush (OAF Playtester's Journal # 3)
RM-1: Wisembach Roadblock (Race For The Meuse)
RM-2: Prelude to Bodange (Race For The Meuse)
RM-3: Forcing The Sûre (Race For The Meuse)
RM-4: The Final Stand (Race For The Meuse)
RM-5: Battle For Bodange (Race For The Meuse)
#1: The Enemy's Behind Us (Sturmgruppe Eisen)
#2: Bridge Blown! (Sturmgruppe Eisen)
#3: Clearing A Flank (Sturmgruppe Eisen)
#4: Snafu! (Sturmgruppe Eisen)
#5: Enlarging The Bridgehead (Sturmgruppe Eisen)
#6: "Resistance Great" (Sturmgruppe Eisen)
#7: Group Eisen (Sturmgruppe Eisen)
231: In Front of the Storm (ASL 10a - Croix de Guerre)
BP1 BONUS #1: Code Name "Iron" (Battle of the Bulge I)
RM-TM: Race to the Meuse Tactical Mission (Race For The Meuse)
FRASL: Rebuff at the Paint Factory (Internet)
FRASL: Retaking Ypenburg Airfield (Internet)
CB4SL: Attaque à l'aube (tr: Dawn Attack) (Casus Belli #11)
BC33: Final Destination (Break Contact #3)
ASLN22: Tricks Of War (Critical Hit #8.1)
ASLN68: Art Nouveau (Critical Hit #8.2)
48: Toujours L'Audace (ASL 11a - Doomed Battalions (4th Edition))
49: Piercing the Peel (ASL 11a - Doomed Battalions (4th Edition))
88: Art Nouveau (ASL 11a - Doomed Battalions (4th Edition))
311: Vogt's Ritterkreuz (ASL 11a - Doomed Battalions (4th Edition))
Designer: Unknown
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
GermanBelgian
63.970588235294%

Overview:

400 men of Infantry Regiment “Grossdeutschland” landed by light plane to seize crossroads near the villages of Nives and Witry deep in the Ardennes. Lt.-Col. Garski’s command, landing in fields east of his target, was informed of the presence of Belgian troops by stunned Belgian civilians. Organizing his small force, Garski set out through the woods. . .
Attacker: German (Infantry Regiment Grossdeutschland)
Defender: Belgian (6th Chasseurs d'Ardennais)  
7.5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:19.0 D:12.0
AFVs: A:0
AFVs: D:0
Guns: A:0 D:0
50mm DBT MTR

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Hills: Woods. No other Terrain exists .(Exc.: Roads) A: CI, D: Assault Fire
Map Board(s):
2 11 Show/hide map dependencies
PublicationBoard
ASL 1 - Beyond Valor (3rd Edition)2
ASL 6 - The Last Hurrah (2nd Edition)11
ASL 11 - Doomed Battalions (3rd Edition)11
ASL 11a - Doomed Battalions (4th Edition)11
Overlays: NONE
Errata (source)
In SSR 6, change "German … hostile" to "Germans are in a hostile, and the Belgians in a friendly,".MMP
The German forces is actually from Infantry Regiment Grossdeutschland, not SS Regiment Deutschland. See Helmuth Spaeter's HISTORY OF THE PANZERKORPS GROSSDEUTSCHLAND for a description of this battle.Spaeter, Hellmuth HISTORY OF THE PANZERKORPS GROSSDEUTSCHLAND
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Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2022-10-28(A) Juan Garrido vs SOLO Belgian win
2020-11-21(D) Rob MacGinley vs Jason Nichols German winThe Belgians play a game of hide and seek - but alas the German spread the net well and caught all the rats in the trap!
2020-11-21(A) Jason Nichols vs Rob MacGinley German winI enjoyed playing this scenario despite the unrealistic aspects of hiding half-squads in the woods until the end-game and then attempting to rush into the control area on the last turn. Germans were able to find most and push back Belgian forces. Last ditch attempt to rush the control area failed only due to some good dice rolls by the Germans.
2020-03-14(A) Martí Cabré vs Stefano Piccardo German winDuplicate of Doomed Battalions 3rd ed scenario.
2020-01-15(A) JP Laurio vs Ron German win
View all or balance report
ActionDate
jgarlic79@gmail.com Added a playing2024-10-24 21:38:23
Prairial Linked the scenario to ROAR2024-10-14 17:37:46
Hutch Modified the misc. rules2024-09-06 19:56:46
Turuk Modified the gps location2024-07-05 19:08:38
Jude Added a playing2023-02-21 02:25:38
FileDescriptionUserViews
(germbelg.png)Imagehoxson11155
(dutch mmg art.png)Imagehoxson11051
(48map no terrain.png)Map Imagehoxson11026
Correct version of the map (Map Correct_ASL48.png)Map ImageSRenaudin723
DescriptionUploaded by
TitleAuthorDate
This is easy to miss (view)Fre207412013-04-26 15:48:46
DescriptionUploaded by
ASL Annual '91: Page 39 (Scenario Analysis)Dave

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Statistics:
Avg Rating: 6.31Votes: 32
Views: 10444
To-Play list count: 5
Estimated Play time: 5.4 hours
Recorded Games: 20
Archive recorded plays:
German13
Belgian7
Drawn:0

ROAR Data: (as of today)
Toujours l'audace (Always Audacity) [Confirmed]
[A] German 74
[D] Belgian 42
All Rights Reserved. (c)2022 Dave Ramsey.