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Hammer to the Teeth ETO (id:#56671)
Multi-Man Publishing (ASL Starter Kit #2 ID: S15)
Bleialf, Germany 1944-12-16 (29 others)
I: Buchholz Station (Classic ASL)
U 8: Weissenhof Crossroads (G.I.'s Dozen)
I: Buchholz Station (AH:The General # 24.4)
S4: Welcome Back (ASL Starter Kit #1)
PN 2.0: Recon Awry (Internet)
Y45a: Wacht am Rhein (Internet)
TOT 1: Take Ten! (Time on Target # 1)
TOT 2: First Attack (Time on Target # 1)
TOT 3: The Pride of Lions (Time on Target # 1)
TOT tA: Sweep Along Skyline Drive (Time on Target # 1)
WAR1: The New Boy (Wacht Am Rhein)
WAR2: Rising Tide (Wacht Am Rhein)
O117.1: Not Without a Fight (On All Fronts #117)
O122.3: The I & R Platoon (On All Fronts #122)
DW1: The I & R Platoon (OAF Playtester's Journal # 7)
SP121: Danger Close! (Schwerpunkt #11)
MP6: The Marnach Strongpoint (Melee Pack I)
SP167: Trigger Happy Joes (Schwerpunkt #14)
HG-13: An Unfriendly Welcome (High Ground 2)
RPT94: Trigger Happy Joes (Rally Point #10)
191: Buchholz Station (ASL 3a Yanks (2nd Edition))
DB135: The Krinkelterwald (Dispatches from the Bunker #45)
WaR 1: New Boy (Wacht Am Rhein 2nd Edition, Volume 1)
WaR 2: Rising Tide (Wacht Am Rhein 2nd Edition, Volume 1)
KN#5: The Fall Of Kesternich (Desperate Hours: Battle for Kesternich)
KR#2: Second Wave (Krinkelt-Rocherath)
KR#1: Parker's Silver Star (Krinkelt-Rocherath)
KR#8: Battle of the Twin Villages (Krinkelt-Rocherath)
DCRB 08: Last Stand of a Troop (Red Banner 2019 Q4)
Designer: Pete Shelling
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
GermanAmerican
51.470588235294%

Overview:

The opening hours of the Ardennes offensive found forward U.S. infantry outposts probed and infiltrated by their German counterparts. River crossings and key road networks had to be seized to allow the panzer divisions to drive through Belgium. On the morning of December 16th, German formations crept through the Schnee Eifel and delivered the first hammer blows to the green U.S. 106th Infantry Division. . .
Attacker: German (293rd Volksgrenadier Regiment, 18th Volksgrenadier Division)
Defender: American (423rd Infantry Regiment/Company B, 81st Engineer Battalion)  
6.5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:13.0 D:9.5
AFVs: A:0 D:0
Guns: A:1
8cm GrW 34
D:2
M1 57mm AT Gun x 2

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: None
Map Board(s): w
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentResultComments
2021-01-03(D) Lee Hyde vs Tim Pelican American winThe German 81Mtr can cause some problems in this one. Played til last turn and some judicious Rally rolls gave me 4 buildings with MMC garrisons in the last German Turn, to make it really tough. Only the HMG fired in the last Prep and broke 2 x MMC’s in one building, leaving a Leader, but revealed my last Gun position and the crew survived in tact. Tough moves to get into Advance range for CC attempts proved too much, but even so I only manage to Pin potential attackers. Barely enough to scrape the win. Well fought game.
2021-01-03(D) Lee Hyde vs Tim Pelican American winThe German 81Mtr can cause some problems in this one. Played til last turn and some judicious Rally rolls gave me 4 buildings with MMC garrisons in the last German Turn, to make it really tough. Only the HMG fired in the last Prep and broke 2 x MMC’s in one building, leaving a Leader, but revealed my last Gun position and the crew survived in tact. Tough moves to get into Advance range for CC attempts proved too much, but even so I only manage to Pin potential attackers. Barely enough to scrape the win. Well fought game.
2020-12-22(D) Pascal Boileau vs Simon Goudissard American winA very nice scenario for both sides. The firepower of the Germans could be devastating. Therefore, American troops have to retreat during the first turns in order to avoid too many losses. In the last turns, the German troops need to move in the open towards the building hexes of victory. At this very moment, they are vulnerable to the American shots. A disputed game that ends with a short American victory.
2020-11-26(D) Craig Renier vs Steve B German winThe American defense was immediately stomped on by 10 consecutive shots from the German mortar, one of which included a critical hit. There was little the Americans could do to stem the German tide. The German advance focused on the American right easily crossing the roads. The American guns were positioned in the rear as a final defense. When revealed, the first one broke on its first shot. The second one was eliminated on its second shot. The Americans conceded on Turn 3 with only three good order units standing in the way, two crews and a half squad.
2020-11-21(A) Craig Renier vs Mark Dennehy German winThe American initial setup made it nearly impossible for the German to do anything but advance into American shots. The tactic was maintained through the first half of the game leaving very few PrepFire and even DefFire opportunities for the German. The German assault focused on the American right and center and was able to maintain steady progress. This was facilitated heavily by American high dice rolls (validated in post mortem analysis). With few German losses incurred in the advance, it was too difficult for the Americans to resist.
View all
ActionDate
Tigernaut Added a playing2021-01-03 22:54:12
lechiquier94 Added a playing2020-12-22 21:46:25
Esquire Added a playing2020-12-05 22:52:36
mhlrsym9 Added a playing2020-11-23 02:12:38
Heloanjin Added a playing2020-11-22 17:57:06
FileDescriptionUserViews
(!germ-usa.png)Imagehoxson1278
(M1 57mm AT gun.png)Imagehoxson1323
(s15.jpg)Map ImageTwirling644
(S15 december map.png)Map Imagehoxson1313
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Statistics:
Avg Rating: 6.84Votes: 63
Views: 5286
To-Play list count: 5
Estimated Play time: 3.8 hours
Recorded Games: 56
Archive recorded plays:
German32
American22
Drawn:1

ROAR Data: (as of Nov 2019)
Hammer to the Teeth [Confirmed]
[A] German 38
[D] American 44
All Rights Reserved Dave Ramsey.