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Plans Gone Astray MTO (id:#56698)
ASL News (ASL News # 14 ID: NEWS23)   [next]   [previous]
(Revision: CH: Scroungin' ASL News23)
See Also: Plans Gone Astray by Critical Hit Plans Gone Astray by Critical Hit
Akrotiri Peninsula, Crete 1941-05-20 (49 others)
45: Revenge at Kastelli (ASL 6 - The Last Hurrah (2nd Edition))
93: Tavronitis Bridge (ASL 5a - For King and Country)
94: Bofors Bashing (ASL 5a - For King and Country)
95: Descent into Hell (ASL 5a - For King and Country)
97: A Desperate Affair (ASL 5a - For King and Country)
98: On Silent Wings (ASL 5a - For King and Country)
A 01: Tavronitis Bridge (AH:ASL Annual `89)
A 02: Bofors Bashing (AH:ASL Annual `89)
A 03: Descent into Hell (AH:ASL Annual `89)
A 102: On Silent Wings (AH:ASL Annual `96)
BB04: A Desperate Affair (Backblast # 1)
G39: A Desperate Affair (AH:The General # 31.4)
T15: The Akrotiri Peninsula (AH:The General # 29.1)
PL G: Cemetery Hill (version 2.0) (Platoon Leader 2.0)
ASL News 23: Plans Gone Astray (Scroungin' ASL News)
O75.1: Crete 1: The Airfield (On All Fronts # 75)
O75.2: Crete 2: The Bridge (On All Fronts # 75)
O75.3: Crete 3: The Hill (On All Fronts # 75)
O75.1: Crete: Riders on the Storm CG (On All Fronts # 75)
DB009: Headhunting for Bloody Huns (Dispatches from the Bunker # 5)
CH 177: Akrotiri Gone Awry (Critical Hit # 7.3)
ASLSK Contest C: Thank Heavens, We Lost (ASL Starter Kit Scenario Designer Contest)
OM-1: Morning's Peril (Kreta - Operation Merkur)
OM-2: Glide Path to Hell (Kreta - Operation Merkur)
OM-3: Hill 107 (Kreta - Operation Merkur)
OM-4: The Umbrella Men (Kreta - Operation Merkur)
OM-5: Stentzler's Wary Reconnoitre (Kreta - Operation Merkur)
OM-6: Waltzing the Matildas (Kreta - Operation Merkur)
AoC01: Rushing Hill A (Kreta - Operation Merkur)
AoC10: Glide Path to Invasion (Kreta - Operation Merkur)
OM-CG: Kreta - Operation Merkur Campaign Game (Kreta - Operation Merkur)
FF20b: The Face of Battle (FireFights: internet releases)
45: Revenge at Kastelli (ASL 11 - Doomed Battalions (3rd Edition))
OB04: Headhunting for Bloody Huns (Out of the Bunker)
SAM 2: A Royal Escape (Swedish ASL Magazine)
RR-15: Koch's Rockets (Russian Rarities 2)
DB126: The Kastelli Thirteen (Dispatches from the Bunker #41)
: Expect the Cretans to be Friendly (View From the Trenches - Brit Pack)
MM 46: Take That Hill (March Madness 2018 Players Pack)
DB150: Fallschirmjäger Graveyard (Dispatches from the Bunker #48)
#1: Hand of Von Richtofen (The Devil's Vineyard: Heraklion Airfield)
#2: Into The Fire (The Devil's Vineyard: Heraklion Airfield)
#3: Befall, The Yellow Flowers (The Devil's Vineyard: Heraklion Airfield)
#8: Black Watch, Death Watch (The Devil's Vineyard: Heraklion Airfield)
D21: Headhunting For Bloody Huns (Deluxe Advanced Squad Leader)
J226: Drawing the Kroh (ASL Journal #14)
ASLN23: Plans Gone Astray (Critical Hit #8.1)
45: Revenge at Kastelli (ASL 11a - Doomed Battalions (4th Edition))
S104: Paratrooper's Hell (Basic Training: Issue One)
Designer: Rick Troha
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
BritishGerman
26.666666666667%

Overview:

Since the invasion of Crete was to be an airborne operation primarily, eliminating the threat posed by enemy A-A guns along the flight paths to the drop zones was of critical importance. Aerial reconnaissance revealed a battery of guns were located on the Akrotiri Peninsula north of the vital port of Suda. Cat. Gustav Altmann's 2nd Company of the Parachute Assault Regiment was assigned to attack this important target. Upon landing, Altmann's men discovered the A-A 'guns' were logs set up as a decoy. The fallschirmjägers immediately set out on their assigned secondary mission, an attack on the HQ of the commander of the Commonwealth forces on Crete. As they moved on Freyberg's HQ, the Germans were attacked by men from the Northumberland Hussars, supported by Bren carriers, fortuitously positioned near the enemy landing site.
Attacker: British (1st Northumberland Hussars)
Defender: German (No. 2 Kompanie, Battalion I, Fallschirmjäger Sturmregiment, Fliegerkorps XI)  
6 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:12.0 D:6.0
AFVs: A:4
Carrier A x 3
Carrier MMG A

AFVs: D:0
Guns: A:0 D:0
5cm leGrW 36

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Bldgs: Stone, Single story. Grain: Vineyards. Olive Groves (B14.8). D: AS (A19.131)
Map Board(s):
18 17 Show/hide map dependencies
PublicationBoard
ASL 3a - Yanks (2nd Edition)17
ASL 3a - Yanks (2nd Edition)18
ASL 3 - Yanks17
ASL 3 - Yanks18
Overlays: NONE
Errata (source)
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Last Played:
DateReporterOpponentBal.ResultTimeComments
2005-05-10(D) Eric Partizan Eric vs Jean Lasnier German win
(A) Jim Thompson vs Vince Lewonski German win[Imported from ROAR]
View all or balance report
ActionDate
Hutch Modified the overview2025-03-24 12:29:14
Hutch Modified the Unit Elements2025-03-24 12:28:31
Hutch Modified the gps location2025-03-24 12:27:36
Hutch Modified the misc. rules2025-03-24 12:25:41
Bongiovanni Added a playing2022-10-10 12:46:29
FileDescriptionUserViews
(!britgerm.png)Imagehoxson1817
(carrier troops jumping.png)Imagehoxson1863
(plans gone map.png)Map Imagehoxson1880
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Statistics:
Avg Rating: 9.00Votes: 1
Views: 6058
To-Play list count: 0
Estimated Play time: 3.4 hours
Recorded Games: 2
Archive recorded plays:
British0
German2
Drawn:0

ROAR Data: (as of today)
Plans Gone Astray [Confirmed]
[A] British 4
[D] German 9
All Rights Reserved. (c)2022 Dave Ramsey.