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The Sonnenburg Hotel WTO (id:#56992)
Critical Hit (Critical Hit # 3.1 ID: CH 51)   [next]   [previous]
See Also: The Sonnenburg Hotel by Critical Hit
Oosterbeek, The Netherlands 1944-09-20 (50 others)
25: Gavin's Gamble (ASL 3 - Yanks)
ABtF07: Among the Bravest (HASL 6 - A Bridge Too Far)
ABtF08: God Save the King! (HASL 6 - A Bridge Too Far)
U04: Climax at Nijmegen Bridge (G.I.'s Dozen)
TB 6: Grinding Forward (Arnhem: The Third Bridge (1st Ed.))
TB 7: Damn and Blast (Arnhem: The Third Bridge (1st Ed.))
TB 8: The End? (Arnhem: The Third Bridge (1st Ed.))
Z23: Setting the Woods on Fire (Rout Report # 5.2)
AL01: It's Hardly Fair (Fanatic Enterprises: Internet)
GSTK 2: House G (God Save the King)
GSTK 6: Block by Bloody Block (God Save the King)
RBF 8: Germeter by Meter (Recon by Fire! #1)
TOT 40: Ring of Fire (Time on Target # 3)
O74.1: Running a Mook (On All Fronts # 74)
SP131: Pocket Panzers (Schwerpunkt #11)
TAC9: Stutzpunkt Lezongar (Tactiques # 1)
SC12: Climax at Nijmegen Bridge (ASL Digest # 3.07)
JF 9: Among the Bravest of the Brave (Jitter Fire III)
NEV1: Making a Break for It (Nor'easter V)
SP141: Broken Beek (Schwerpunkt #12)
S23: Monty's Gamble (ASL Starter Kit #3)
3: Piercing the Veil (Witches Cauldron: Oosterbeek Perimeter)
4: Stand and Die (Witches Cauldron: Oosterbeek Perimeter)
5: Till the Woods Run Red (Witches Cauldron: Oosterbeek Perimeter)
WO04: I Don't Like Retreating (Winter Offensive Bonus Pack 2011)
ATB6: Grinding Forward (Arnhem: The Third Bridge (4th Ed.))
ATB7: Damn and Blast (Arnhem: The Third Bridge (4th Ed.))
ATB8: The End of the 2nd Battalion (Arnhem: The Third Bridge (4th Ed.))
FT173: A Misstep in Lorraine (From The Cellar Pack # 7)
J155: It's Hardly Fair (ASL Journal #10)
BBD # 3: Piercing The Veil (Brave But Doomed)
BBD # 4: Stand And Die (Brave But Doomed)
BBD # 5: Until The Woods Run Red (Brave But Doomed)
GJ101: Van Lennepweg’s Garden (Grumble Jones)
GJ104: Brothers at the Crossroad (Grumble Jones)
OO11: Hill 235 (Operation Olive - Gothic Line 1944)
OO13: Counter-Attack at Montecieco (Operation Olive - Gothic Line 1944)
OO14: Back and Forth (Operation Olive - Gothic Line 1944)
OO15: The Charge of the Queen's Bays (Operation Olive - Gothic Line 1944)
OO16: Riposte (Operation Olive - Gothic Line 1944)
YASL#7: Making a Break for It (Nor'easter XX)
25: Gavin's Gamble (ASL 3a - Yanks (2nd Edition))
GS10K: Gunapalooza (ASLOK 2012)
TD 2: Ommeray: Duel of Commandos (Trench of Death #1)
S70: A Sideshow Affair (ASL Starter Kit #4)
S87: Straight and Fast (ASL Starter Kit Bonus Pack #2)
DTF-16: Panther Cull (Not One Step Back)
CH 51: The Sonnenburg Hotel (Critical Hit #3.1 2022 Reprint)
J210: Moment of Truth (ASL Journal #13)
292: Four Stars of Valor (ASL 16 - Twilight of the Reich)
Designer: Phil Nobo
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
German (SS)British
52.173913043478%

Overview:

Operation “Market Garden” was not going according to plan – XX Corps had been seriously delayed at Nijmegen and the 1st Airborne Division has been isolated and surrounded by two SS Panzer Divisions. West of Arnhem, without food and low on ammunition and medical supplies, the 1st Battalion of The Border Regiment was desperately fighting to hold the western side of the perimeter that had been established around Oosterbeek. With no heavy weapons, the airborne troops faced repeated attacks from elements of the II SS Panzer Corps and the 9th SS Panzer Division Hobenstuafen. “C” Company had taken up positions, defending west of the imposing Sonnenburg Hotel. Nearby, the British found a warehouse full of brand new MG 42s, each with two full magazines. They were quickly put to good use when attacked by an ad hoc German SS Kampfgruppe with mortars and a captured French B-2 tank with flame-throwing armament.
Attacker: German (SS) (Elements from the SS Unteroffizier-Schule Arnheim, SS Battalion "Oelkers" and Panzer Company 224)
Defender: British (Elements of "C" Company, 1st Battalion, The Border Regiment)  
6.5 turns
    Players: 2     OBA: German (SS)     Night: No
Unit Counts:
Squads: A:11.0 D:8.0
AFVs: A:1
Pz.Kpfw B2 740 (f)

AFVs: D:0
Guns: A:0 D:0
OML 2-in. Mortar Airborne

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: No Quarter is NA for both sides [EXC: Berserk units]. A: FTV1 w D: AS
Map Board(s):
10 Show/hide map dependencies
PublicationBoard
ASL 5a - For King and Country10
ASL 4 - Partisan!10
Overlays: OG1 Wd2 Wd3 Wd4 Wd5 X15
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2009-03-13(A) David Ramsey vs Gerard Burton British winLost win 6 squads in the victory hex but couldn't get past the brokies!
1999-07-05(D) Peter Palmer vs Mark De Vry British win[Imported from ROAR]
(A) Jim Thompson vs Paul Kenny German (SS) win[Imported from ROAR]
View all or balance report
ActionDate
hoxson1 Linked the scenario to ROAR2021-03-03 20:32:43
hoxson1 Modified the misc. rules2021-03-03 20:31:38
hoxson1 Modified the Theatre2021-03-03 20:30:57
Hutch Modified the unit counts2021-01-24 10:36:03
Hutch Modified the Defender's Guns2021-01-24 10:36:03
FileDescriptionUserViews
(sonnn.png)Imagehoxson11037
British Paratrooper taking aim from the first floor balcony of a hotel in Oosterbeek (brit para oosterbeck hotel.png)Imagehoxson1989
(!ss-brit new.png)Imagehoxson1885
(CH51map w Overlays.jpg)Map Imagehoxson11048
DescriptionUploaded by
TitleAuthorDate
DescriptionUploaded by

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Location

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Images

British Paratrooper taking aim from the first floor balcony of a hotel in Oosterbeek
 
Statistics:
Avg Rating: 8.00Votes: 1
Views: 5488
To-Play list count: 0
Estimated Play time: 3.6 hours
Recorded Games: 3
Archive recorded plays:
German (SS)1
British2
Drawn:0

ROAR Data: (as of today)
The Sonnenburg Hotel [Confirmed]
[A] German 11
[D] British 9
All Rights Reserved. (c)2022 Dave Ramsey.