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Desperate Stand CBI (id:#57090)
Critical Hit (Critical Hit # 6.2 ID: CH136)   [next]   [previous]
Stanley Village, Hong Kong Island, China 1941-12-25 (13 others)
WCW9: Sweep Up (ASL Open `96 Scenario Pack)
3: Paint It Red (Red Christmas)
2: Do They Know It's Christmas? (Red Christmas)
4: Dies Irae (Red Christmas)
#2: Do They Know It's Christmas? (Red Christmas II)
#3: Paint It Red (Red Christmas II)
#4: Dies Irae (Red Christmas II)
DB119: Delay to the Agno (Dispatches from the Bunker #40)
S76: A Less Peaceful Christmas (ASL Starter Kit Expansion Pack #2)
SIC #6: Christmas Battle (Soldiers Of Ice: Objective Stalino)
SIC #7: Forward Strongpoint (Soldiers Of Ice: Objective Stalino)
SIC #8: Panzer Relief (Soldiers Of Ice: Objective Stalino)
FT328: Punjabi Tenacity (Franc-Tireur #16)
Designer: Dave Lamb
Starter kit scenario?:    Deluxe scenario?:
 
No balance information available
0%

Overview:

Hong Kong's morale was high due to their confidence in the 'fortress' status of the colony, as well as expectations of quick relief by the Chinese. By December 14, the defense of the mainland was over when the garrison was forced to retreat to the island as General Sakai's reinforced 38th Division overwhelmed the main line of resistance. The next night, the bulk of three regiments -- aided by squalls and fifth columnists -- crossed over to the island. The Japanese fought their way inland despite fierce resistance and counterattacks. By Christmas Eve, the exhausted British East Brigade had been forced south onto the Stanley peninsula. There they were determined to hold the high ground around Stanley Village -- the last defensive position before Fort Stanley. The Japanese spearheaded their nighttime attack down the narrow isthmus with three light tanks and assault engineers.
Attacker: Japanese (Elements of 229th Regiment)
Defender: British / Canadian (Elements of British East Brigade and Canadian Royal Rifles and 1st Middlesex)  
8 turns
    Players: 2     OBA: Japanese     Night: Yes
Unit Counts:
Squads: A:14.0 D:12.0
AFVs: A:3
Type 95 HA-GO x 3

AFVs: D:2
Carrier A x 2

Guns: A:0
Type 89 Heavy Grenade-Launcher x 3
D:1
OQF 2-Pounder
OML 2-in. Mortar x 2
Boys ATR

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Night rules (EXC: E1.16; 1.2; 1.21; 1.4; 1.51 are NA)
Map Board(s):
3 Show/hide map dependencies
PublicationBoard
ASL 1 - Beyond Valor (3rd Edition)3
Overlays: OG3
Errata (source)
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Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
View all or balance report
ActionDate
Hutch Modified the Defender's Guns2020-12-08 02:27:53
Hutch Modified the Attacker's Guns2020-12-08 02:27:15
Hutch Modified the Defender's Guns2020-12-08 02:27:15
Hutch Modified the unit counts2020-12-08 02:27:15
hoxson1 Uploaded an Image2017-07-01 02:18:39
FileDescriptionUserViews
(night jap-britcanada.png)Imagehoxson11012
(night barrage.png)Imagehoxson1985
(ch136 paved no grain.png)Map Imagehoxson1976
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Statistics:
Avg Rating: n/aVotes: 0
Views: 4549
To-Play list count: 0
Estimated Play time: 10.6 hours
Recorded Games: 0
Archive recorded plays:
Japanese0
British / Canadian0
Drawn:0

ROAR Data: (as of today)
Desperate Stand
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[A] Japanese 0
[D] Canadian 0
All Rights Reserved. (c)2022 Dave Ramsey.