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Brandenburger Bridge ETO (id:#57617)
Dagger (Rout Report # 4.3 ID: Z 5)   [next]   [previous]
(Revision: CH: Rout Pak II RPII 5)
See Also: Brandenburger Bridge by Critical Hit Brandenburger Bridge by Critical Hit Brandenburger Bridge by Critical Hit Brandenburger Bridgehead by Critical Hit Brandenburger Bridge by Critical Hit
Pripet Marsh, Russia 1941-06-27 (16 others)
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RP II 5b: Brandenburger Bridge (Critical Hit # 7.2)
RPII 5: Brandenburger Bridge (Rout Pak II)
FE 117: Sanok Action (Oblivion Pack)
O54.1: The Roadblock (On All Fronts # 54)
HP Bonus 2: Brandenburger Bridge (Hero PAX 4: Mediterranean Theater of Operations)
FF7: Plow Factory (FireFights: internet releases)
RPT57: Easy Riders (Rally Point # 6)
SP238: Inherent Systemic Violence (Schwerpunkt #20)
RR#4: Tin Soldiers (Russian Rarities 1)
OF 14: Decision at Dubno (Ost Front Pack 3: Operation Barbarossa)
RR-18: Battleships of the Steppe (Russian Rarities 3)
OG #6: A Taste Of Things To Come (Ostfront Giants)
HFP #5: On The Border (Freedom's Price - Hungary 1)
ASLN Bonus: Brandenburger Bridge (Critical Hit #8.1)
Designer: Dave Lamb
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
GermanRussian
37.349397590361%

Overview:

Typical of the actions of the first week was the capture of a key bridge within the Pripet marshes on June 27. The approach of a conventional armored column would lead the defenders to complete its demolition, so the requirement for stealth made it a special forces task. The regimental commander informed the Brandenburgers that he could not approach any closer than 15 minutes driving distance from the objective. It was, therefore, immediately apparent that having seized the bridge, the Brandenburgers would have to hold it for at least a quarter of an hour against all the surrounding Soviet troops. A variation on the traditional deception was planned. The men would drive toward the bridge in two Soviet trucks. They would be wearing Red Army greatcoats and carrying Soviet rifles while concealing machine-pistols underneath. By driving out of the sunset at dusk, they planned to be silhouetted in the long shadows of a summer’s evening on the steppes, while German infantry patrols maintained pressure on the retreating troops milling towards the bridge. Artillery and Stuka bombardment added to the confusion and panic to produce just the sort of chaos ideal for such a mission. The Brandenburgers would shout that they were being closely pursued by panzers. While one truck would cross the bridge, the second would appear to break down on the far bank, and the Brandenburgers would attempt to persuade the demolition guard to delay the destruction of the bridge until their comrades could cross. In the confusion, they would locate the demolition charges, and once the second truck had limped onto the bridge, throw off their greatcoats and seize the span intact. The attack was to be heralded with a raid by Stukas, their sirens wailing to create terror among the defenders, and the deception was further improved by carefully following the trucks with artillery fire. As the first truck crossed the bridge and the second slowed to a halt, the Brandenburgers were ready to fight off the Soviets with their rifle butts. The German leader managed to locate the demolition guard commander and engaged in a furious argument to prevent him from blowing the charges while commandos quickly sought to surreptitiously find and disconnect them. The second truck finally drew close to the bridge, and the German now threw off his coat and began shooting. He was soon killed, but a noncom had cut the wires from the detonator. Both groups were now in position at either end of the bridge and ready to defend it for 15 minutes. Two hours later, the objective was finally secured with the arrival of the main body of the armor after fierce counterattacks by wave upon wave of desperate Soviets, supported by mortars and artillery.
Attacker: German (Brandenburg Detachment and Panzer Group 2 Relief Column)
Defender: Russian (Soviet Army Group)  
6 turns
    Players: 2     OBA: Russian     Night: No
Unit Counts:
Squads: A:12.5 D:27.0
AFVs: A:5
PzKpfw IIIH x 3
SPW 251/1 x 2
Opel Blitz x 3

AFVs: D:4
BT-5 M34
T-26S M37 x 3
GAZ-4M-AA

Guns: A:0
5cm leGrW 36
PzB 39 ATR x 2
D:3
45mm PTP obr. 32
82mm BM obr. 37
76.2mm PP obr. 27
50mm RM obr. 40 x 2
PTRD-41 ATR x 2

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: River: Deep, Brush: Marsh. A: Air Support (E7)
Map Board(s):
7 32 13 Show/hide map dependencies
PublicationBoard
ASL 5a - For King and Country7
ASL 5a - For King and Country13
ASL 5a - For King and Country32
ASL 4 - Partisan!32
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2017-07-21(A) Dave Mareske vs Dan Best Russian win
2017-06-10(A) Dan Best vs Kermit Mullins Russian win
2017-06-10(D) Kermit Mullins vs Dan Best Russian winTough scenario. Dan's Germans had initial success but an overwhelming number of boxcars helped give my Russians the win.
2005-03-15(D) Fred Ingram vs Dave McLee Russian win
1995-07-27(D) John Garlic vs Bill Stahlman German win
View all or balance report
ActionDate
Hutch Modified the misc. rules2024-10-28 13:28:27
Hutch Modified the gps location2024-10-28 10:41:32
hoxson1 Linked the scenario to ROAR2024-02-22 21:32:15
hoxson1 Modified the Defender's Guns2024-02-22 20:36:20
hoxson1 Modified the unit counts2024-02-22 20:36:18
FileDescriptionUserViews
(!germ-soviet.png)Imagehoxson1978
(brandenburger map.png)Map Imagehoxson11112
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Statistics:
Avg Rating: 8.17Votes: 6
Views: 5851
To-Play list count: 0
Estimated Play time: 8.5 hours
Recorded Games: 4
Archive recorded plays:
German1
Russian3
Drawn:0

ROAR Data: (as of today)
Brandenburger Bridge [Confirmed]
[A] German 30
[D] Russian 49
All Rights Reserved. (c)2022 Dave Ramsey.