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Bloody Hell PTO (id:#57707)
Fanatic Enterprises (Fanatic Pack 3 ID: FE 49)   [next]   [previous]
See Also: Bloody Hell by Coastal Fortress
Clark Field, Luzon, Philippines 1945-01-24 (7 others)
PL2#2: Armored Stand (Platoon Leader 2.0)
FE 100: San Manuel #1 (Luzon Pack)
FE 101: San Manuel #2 (Luzon Pack)
PK 40.1: Bloody Hell (Coastal Fortress Rare Vehicles Scenarios)
BFP-58: San Manuel Melee (BFP 3: Blood and Jungle)
FB04: HKL 259 (HASL 8 - Festung Budapest)
J159: Tropic Lightning (ASL Journal #10)
Designer: Paul Kenny
Starter kit scenario?:    Deluxe scenario?:
 
No balance information available
0%

Overview:

Japanese marines were preparing to defend Manila to the death. Standing in the way of the Americans was Clark Field, which was critical to supporting Iwo Jima and Okinawa operations. The Americans found themselves in a tough fight. The dogged defenders fought for every foot of ground. The Americans brought to bear heavy firepower and armor firing at point blank range. The Japanese threw the last of their precious armor into the maelstrom. . . .This is a reissue of a scenario that was formerly on the Coastal Fortress website incorporating a number of changes that addressed some balance issues. Set on boards 38, 11, 18 and 2 the Japanese dug in defenders are trying to keep a very powerful combined arms force of Americans off the board 2 hills. The Americans get OBA, tanks and a strong infantry force. The Japanese get fortifications, armor, guns and infantry. A truly harsh scenario for both sides.
Attacker: American (Elements XIV Corps)
Defender: Japanese (8th Independent Tank Co; Sumi Independent SP Gun Co; 2nd Mobile Infantry Regiment)  
8.5 turns
    Players: 2     OBA: American     Night: No
Unit Counts:
Squads: A:15.0 D:14.0
AFVs: A:5
M4A1 x 5

AFVs: D:6
Type 97B CHI-HA x 4
Type 4 HO-RO x 2

Guns: A:0
M2 60mm Mortar x 2
D:3
Type 96 25mm AA Single Mount
Type 1 Machine-Moved Gun x 2
Type 89 Heavy Grenade-Launcher

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: PTO (G.1), LJ (G2.1) Exc: roads exist, Bldgs: Wooden
Map Board(s):
2 18 11 38 Show/hide map dependencies
PublicationBoard
ASL 1 - Beyond Valor (3rd Edition)2
ASL 3a - Yanks (2nd Edition)18
ASL 6 - The Last Hurrah (2nd Edition)11
ASL 11 - Doomed Battalions (3rd Edition)11
ASL 13 - Rising Sun38
ASL 13 - Rising Sun (2021)38
ASL 11a - Doomed Battalions (4th Edition)11
ASL 3 - Yanks18
ASL 9 - Gung Ho!38
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
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ActionDate
Hutch Modified the unit counts2024-08-31 00:38:11
Hutch Modified the Attacker's Guns2024-08-31 00:38:11
Hutch Modified the Defender's Guns2024-08-31 00:38:11
Hutch Modified the misc. rules2024-08-31 00:35:17
Hutch Updated the Scenario ID2024-06-18 12:54:50
FileDescriptionUserViews
(!usa-jap.png)Imagehoxson1922
Clark Field was severely bombed before the battle (clark field bombed.jpg)Imagehoxson1977
(bloody hell map.png)Map Imagehoxson1867
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Clark Field was severely bombed before the battle
 
Statistics:
Avg Rating: n/aVotes: 0
Views: 5018
To-Play list count: 0
Estimated Play time: 10.5 hours
Recorded Games: 0
Archive recorded plays:
American0
Japanese0
Drawn:0

ROAR Data: (as of today)
Bald Hill
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[A] German 9
[D] Russian 4
All Rights Reserved. (c)2022 Dave Ramsey.