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Retaking Vierville WTO (id:#56657)
Multi-Man Publishing (ASL Starter Kit #1 ID: S1)   [next]   [previous]
See Also: Retaking Vierville by Coastal Fortress
Vierville, France 1944-06-07 (54 others)
12: Confusion Reigns (ASL 2 - Paratrooper (2nd Edition))
16: No Better Spot to Die (ASL 2 - Paratrooper (2nd Edition))
27: The Liberation of Tulle (ASL 4 - Partisan!)
103: A Day By the Shore (ASL 5a - For King and Country)
A 47: White Tigers (AH:ASL Annual `92)
A 77: Hide & Seek (AH:ASL Annual `95 Winter)
G22: A Day By the Shore (AH:The General # 29.4)
G42: The Youth's First Blood (AH:The General # 31.6)
NEWS11: The Port-Filliolet Crossroad (ASL News # 6)
ABS-4: No Better Place To Die... (Airborne Stand!)
AA 4: A Better Spot Than This (All American I: Kellam's Bridge)
AA 14: North Rampart - Fire! (All American II: Timmes' Orchard)
AA 23: Lost Battalions (All American III: Shanley's Hill)
AAGG3: Historical The Port-Filliolet Crossroad (All American: Gamers Guide)
CH 1: Authie: The Death of Company C (Critical Hit # 1)
CH148: Trapped at Authie (Reissue) (Critical Hit # 6.4)
EP11: The Port-Filliolet Crossroad (Euro-Pack III - Late War `44-45)
PdH 5: Rangers Relief (Pointe Du Hoc)
BTB2: Merely Hanging On (Beyond the Beachhead)
O82.1: Armor Leader: Normandy CG (On All Fronts # 82)
PJ7.1: Mines! (OAF Playtester's Journal # 7)
JDJ 1.1: Retaking Vierville (Coastal Fortress)
SB 1: You Want to Save Private Ryan? (Internet)
#9: Le Mesnil Strongpoint (To Battle By Air 2)
#4: Dead Man's Corner (To Battle By Air 1)
AP30: Not Apt to Drag Feet (ASL Action Pack # 4 Normandy 1944)
RPT24: Farmyard Affray (Rally Point # 3)
BtB 2: Merely Hanging On (Beyond the Beachhead 2)
SP170: Halfhearted Hiwis (Schwerpunkt #15)
ESG #53: "Mad Mike's" Part Two (Dezign Pak 5)
MLR08: Prelude to Disaster (Elite Canadians)
MLR09: Overrun (Elite Canadians)
BOB # 6: Sink's Orders (BoB - Normandy)
BOB # 7: Tense Moments (BoB - Normandy)
159: White Tigers (ASL 13 - Rising Sun)
BAA 7: Tip Of The Spear (The Battle for the Abbaye des Ardennes)
KB II 4: No Better Place to Die... (All American I: Kellam’s Bridge (2nd Ed.))
CH1: Authie: The Death of Company C (Critical Hit Retro Magazine 1)
12: Confusion Reigns (ASL 3a - Yanks (2nd Edition))
16: No Better Spot to Die (ASL 3a - Yanks (2nd Edition))
RPT115: Halfhearted Hiwis (Rally Point #12)
S16-16: Pointmen of Authie (Sweet 16 4-Pack 4)
27: The Liberation of Tulle (ASL 12 - Armies of Oblivion (2nd Edition))
PEB #1: Along The Way (Port-en-Bessin)
PEB #2: Confused Street Fight (Port-en-Bessin)
PEB #3: Clear Them Out: WN 57 (Port-en-Bessin)
PEB #4: B Troop Arrives (Port-en-Bessin)
PEB #5: Zig Zag 1 (Port-en-Bessin)
PEB #6: DSO Riposte (Port-en-Bessin)
PEB #7: Stutzpunkt Port-en-Bessin (Port-en-Bessin)
PdH #5: Stars and Stripes Forever (Pointe Du Hoc: Retro Bar Gunner Edition)
#8: Raff's Rush (Utah Beach)
159: White Tigers (ASL 13 - Rising Sun (2021))
Round 2: Prelude to Disaster (ANZACon 2005)
Designer: John D. Johnson
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
GermanAmerican
52.1875%

Overview:

Vierville, which lay a few miles inland from Utah Beach, had been liberated on D-Day. On the morning of June 7, elements of the 2nd Battalion, 506th PIR moved out from Vierville towards St. Come du Mont, leaving Vierville virtually unoccupied. The Germans took this opportunity to launch a series of counterattacks on Vierville in hopes of cutting the road to St. Come du Mont. -- This is a great ASL introductory scenario. It involves using Infantry and Leaders counters, no support weaons and no SSRs.
Attacker: German (1058th Grenadier Regiment/919th Grenadier Regiment/6th Fallschirmjäger Regiment)
Defender: American (1st Batt. 506th PIR, 101st Airborne)  
5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:12.0 D:11.5
AFVs: A:0 D:0
Guns: A:0 D:0

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: None
Map Board(s): y
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentResultComments
2022-06-19(D) Martí Cabré vs Pere Cabré American winFirst play with Pere, he grabbed everything quite well and did some good moves, he managed to take a building hex but Americans won by closing in and ending the game in Melee.
2022-06-18(A) Alvaro Radigales vs Phineas American winSome very lucky rolls for the Yanks, including snake eyes twice on the IFT and twice again on rally checks. A last-ditch attempt by the Germans to enter one of the victory locations was thwarted by an unlikely fail of a pin task check. Fun game still, with quite a bit of close combat and plenty of emerging narrative.
2022-06-12(A) Alvaro Radigales vs Solo German winSolo game to refresh the rules. Very poor rally rolls plagued the Americans, even resulting in one leader dead and one wounded. The Germans took the town early and American reinforcements failed to dislodge them.
2022-05-25(D) Ryan Dukeman vs Ben Steinberg American winAmericans hit pretty hard right at the beginning. Then, the Germans folded once an entire stack was broken and eliminated due to FTR.
2022-05-05(D) Anders Björnberg vs David K American winGermans took the building in M4 on turn 4 but was shortly thereafter broken by the big amount of several American units nearby. As Germany had very few units left they gave up in turn 5 after another unit was broken.
View all
ActionDate
esparver73 Added a playing2022-06-19 23:02:07
Doolan Rated the scenario2022-06-19 14:42:13
Doolan Added a playing2022-06-12 22:08:17
Doolan Rated the scenario2022-06-12 22:01:51
cindel76 Added a playing2022-05-25 07:30:16
FileDescriptionUserViews
(Retaking Vierville BR#2.jpg)After Action Reporttjrez982
VASL Set-Up with Victory Buildings (S1 VASL Setup with VHs.gif)Imagescrub3185
Initial Set-Up (AAR S1 1. Initial Setup.jpg)Imagescrub3078
(!germ-usa.png)Imagehoxson11153
(vierville retaking.png)Imagehoxson11073
Game end situatinon recreated in VASL (S1 approx situation at game end.JPG)Imagedieneuner25485
End result situation (20220505_212749 v2.jpg)Imageandersb8039
VASL Log file ()VASL Game Logowenedwards393
VASL Log file (SK1S1_Ben_vs_Jason.vlog)VASL Game LogSlickyoung284
VASL Log file (S1_Cena_Jon P_FULL GAME_20210726.vlog)VASL Game LogJplott94229
VASL Log file (SK1S1_043_AT5_M.vlog)VASL Game LogStumpy8276
The Map (bdy.gif)Map ImageDave2546
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Scenarios I've Completedramatheson
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End result situation
Initial Set-Up
VASL Set-Up with Victory Buildings
Game end situatinon recreated in VASL
 
Statistics:
Avg Rating: 6.55Votes: 364
Views: 34229
To-Play list count: 24
Estimated Play time: 2.7 hours
Recorded Games: 255
Archive recorded plays:
German107
American140
Drawn:5

ROAR Data: (as of November 2021)
Retaking Vierville [Confirmed]
[A] American 227
[D] German 166
All Rights Reserved Dave Ramsey.