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The I & R Platoon WTO (id:#58660)
On All Fronts (OAF Playtester's Journal # 7 ID: DW1)
See Also: The I & R Platoon by On All Fronts
Lanzareth, Belgium 1944-12-16 (30 others)
I: Buchholz Station (Classic ASL)
U 8: Weissenhof Crossroads (G.I.'s Dozen)
I: Buchholz Station (AH:The General # 24.4)
S4: Welcome Back (ASL Starter Kit #1)
S15: Hammer to the Teeth (ASL Starter Kit #2)
PN 2.0: Recon Awry (Internet)
Y45a: Wacht am Rhein (Internet)
TOT 1: Take Ten! (Time on Target # 1)
TOT 2: First Attack (Time on Target # 1)
TOT 3: The Pride of Lions (Time on Target # 1)
TOT tA: Sweep Along Skyline Drive (Time on Target # 1)
WAR1: The New Boy (Wacht Am Rhein)
WAR2: Rising Tide (Wacht Am Rhein)
O117.1: Not Without a Fight (On All Fronts #117)
O122.3: The I & R Platoon (On All Fronts #122)
SP121: Danger Close! (Schwerpunkt #11)
MP6: The Marnach Strongpoint (Melee Pack I)
SP167: Trigger Happy Joes (Schwerpunkt #14)
HG-13: An Unfriendly Welcome (High Ground 2)
RPT94: Trigger Happy Joes (Rally Point #10)
191: Buchholz Station (ASL 3a - Yanks (2nd Edition))
DB135: The Krinkelterwald (Dispatches from the Bunker #45)
WaR 1: New Boy (Wacht Am Rhein 2nd Edition, Volume 1)
WaR 2: Rising Tide (Wacht Am Rhein 2nd Edition, Volume 1)
KN#5: The Fall Of Kesternich (Desperate Hours: Battle for Kesternich)
KR#1: Parker's Silver Star (Krinkelt-Rocherath)
KR#8: Battle of the Twin Villages (Krinkelt-Rocherath)
KR#2: Second Wave (Krinkelt-Rocherath)
DCRB 08: Last Stand of a Troop (Red Banner 2019 Q4)
HazMo 18: Sophoclean Tragedy (HazMo Scenario Pack 2: The Un-Civil Wars)
Designer: Orig: David Bradbury Revised by Vince Lewonski
Starter kit scenario?:    Deluxe scenario?:
 
No balance information available
0%

Overview:

The Wacht Am Rhein offensive had caught the Americans with undermanned front lines. The hill overlooking Lanzareth had been occupied by a full company of the 2nd Infantry Division. Now it was held by 18 men of an I & R (Intelligence and Reconnaissance) platoon, led by the young Lt. Bouck, Jr. Lanzareth itself was held only by a platoon of tank destroyers. This skimpy force was in the path of Sepp Dietrich and his troops. Should they fail to hold, the path was open to the 99th Infantry Division’s rear. . . . (revisions changed Attacker/Defender so Germans move first here. A jeep was added to the American OoB. Americans could elect to mount .50 cal MG on the jeep as a 6 factor AAMG. Americans possess radio for OBA but there is no mention of OBA strength in SSRs)
Attacker: German (Elements of the 9th Regiment, 3rd Fallschirmjaeger Division)
Defender: American (The I & R Platoon of the 394th Regiment, 99th Infantry Division)  
9 turns
    Players: 2     OBA: American     Night: No
Unit Counts:
Squads: A:25.0 D:3.0
AFVs: A:0 D:0
Jeep 2

Guns: A:0 D:0

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: GS, paved roads, hills on Bd 3 are Woods Level 0. D: may boresight, Stealthy
Map Board(s): 2 3 19
Overlays: NONE
Errata (source)
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Last Played:
DateReporterOpponentResultComments
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ActionDate
hoxson1 Modified the overview2022-06-22 16:29:13
Hutch Modified the Defender's AFVs2022-06-22 10:03:50
Hutch Modified the unit counts2022-06-22 10:03:50
hoxson1 Modified the Theatre2021-03-15 21:00:08
hoxson1 Set the designer field2020-03-07 21:06:52
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(i r pic.png)Imagehoxson1351
(i&r_map.png)Map Imagehoxson1273
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Statistics:
Avg Rating: n/aVotes: 0
Views: 2478
To-Play list count: 0
Estimated Play time: 6.3 hours
Recorded Games: 0
Archive recorded plays:
German0
American0
Drawn:0

ROAR Data: (as of January 2022)
The I&R Platoon
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[A] German 0
[D] American 0
All Rights Reserved Dave Ramsey.