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Red Sorghum, Yellow Earth CBI (id:#58675)
Paddington Bears (Aussie `96 Pack ID: PBP 1)   [next]   [previous]
(Revision: CH: Paddington Bears `96 Pack PB1)
See Also: Red Sorghum, Yellow Earth by Critical Hit Red Sorghum, Yellow Earth by Sydney Adventure Gaming Awards
Xianchou, Northern China 1938-09-18 (3 others)
PBP 1: Red Sorghum, Yellow Earth (Paddington Bears '96 Pack)
S16-1: Fish Into the Sea (Sweet 16 4-Pack 1)
: Red Sorghum, Yellow Earth (SAGA 1992)
Designer: Unknown
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
Red ChineseChinese (Kuomintang)
14.814814814815%

Overview:

Determined to destroy the Chinese Communists before facing the Japanese, Chiang Kai-Shek had difficulty controlling his patriotic subordinates in 1936. Late in that year, the “Young Marshal” Chung Hsieu-Leng detained him at gunpoint in Xian. At risk of being handed over to the Communists, the Generalissimo agreed to a unified national effort against the Japanese invaders. A grudging truce began which was to last until the defeat of Japan, a serious friction as inevitable from time to time. During 1938 the Nationalists realized that inside Japanese-occupied Hopei province, the CCP had become the de-facto local government. This prompted GMD commanders to move units north of the Yellow River to reassert their influence. Caught off guard by such an anti-partisan sweep, a CCP regiment dispersed “to disappear among the people like fish into the sea”. Their weapons group set out through the paddies with pursuers close behind, only to spot more enemy ahead. Evasion without a fight was no longer possible. With their machine-gunners holding off the pursuing infantry, the remaining guerillas moved through the tall grain towards the blocking force. . .
Attacker: Red Chinese (Elements of the 8th Route Army)
Defender: Chinese (Kuomintang) (Elements of the KMT 12th Army)  
5.5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:11.0 D:13.0
AFVs: A:0
AFVs: D:0
Guns: A:0
5cm leGrW 36(g)
Type 89(j) Heavy-Grenade Launcher
D:1
Cannone da 70/15
Type 27 Grenade Launcher

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: ETO terrain (Exc: Bamboo, Hut and Paddy PTO rules apply). Rice Paddies in season.
Map Board(s):
16 Show/hide map dependencies
PublicationBoard
ASL 3a - Yanks (2nd Edition)16
ASL 3 - Yanks16
Overlays: 3
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2023-12-19(A) Jobbo Fett vs xs-bombing Chinese (Kuomintang) winThe Chinese Gun immediately scored a critical on the first hit and doubled up on the success by vaporizing my 9-1 leader and the squad + MMG combo he was running with. It was a bad omen for the scenario, as almost every shot managed to break my units and, worse, ELR them... with an ELR of 4! By the end of turn 2 I had 3 functional squads, the rest were either dead or broken. It was easy to call it there. None of the balance options would've helped, and the CVP goal is far too difficult for the CCP troops. Not sure how to play this one for a win...
View all or balance report
ActionDate
Jobbo_Fett Added a playing2023-12-20 04:22:04
Hutch Modified the Attacker's Guns2021-01-10 14:10:44
Hutch Modified the unit counts2021-01-10 14:10:44
Hutch Modified the Attacker's Guns2021-01-10 14:10:18
Hutch Modified the unit counts2021-01-10 14:10:18
FileDescriptionUserViews
(redchina-kmt.png)Imagehoxson1927
(chinese die.png)Imagehoxson1750
(red sorgum map.png)Map Imagehoxson1887
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Statistics:
Avg Rating: 3.00Votes: 1
Views: 5120
To-Play list count: 0
Estimated Play time: 3.1 hours
Recorded Games: 1
Archive recorded plays:
Red Chinese0
Chinese (Kuomintang)1
Drawn:0

ROAR Data: (as of today)
Red Sorghum, Yellow Earth
[Log in to Confirm or Edit]
[A] CCP (Partisan) 4
[D] Chinese 22
All Rights Reserved. (c)2022 Dave Ramsey.