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Piege a Marche ETO (id:#58999)
Vae Victis (Vae Victis # 20 ID: VV15)   [next]   [previous]
Marche, the Ardennes, Belgium 1940-05-11 (30 others)
46: Birds of Prey (ASL 6 - The Last Hurrah (2nd Edition))
J 40: Might Makes Right (ASL Journal # 3)
J 41: By Ourselves (ASL Journal # 3)
NEWS65: Frontal Collision (ASL News # 31)
G1b: Paper Line (Internet)
VHN6: Battling for Belgium (Critical Hit # 7.1)
GTF 1: Caught Napping (Gembloux: The Feint)
RBF 5: Paper Line (Recon by Fire! #1)
GD 3: Textbook Attack (Grossdeutschland Pack 1 - The Early Years)
O94.1: The Glory Bridge (On All Fronts # 94)
V03: Assault on a Queen (View From the Trenches # 7)
FT 89: Too Little, My Friend ... (Franc-Tireur#11)
45: Below the Belt (Dezign Pak 4)
U18: Assault on a Queen (Turning the Tide)
46: Birds of Prey (ASL 11 - Doomed Battalions (3rd Edition))
ATF1: Paper Line (HOB's All Time Favorites)
SP207: Resiste et Mords (Schwerpunkt #18)
ESG97: Foot in the Door (Dezign Pak 8)
GTF 1: Caught Napping (Gembloux II)
VHN 6: Battling for Belgium (Facing the Blitz II)
RPT81: Garski's Fusillade (Rally Point # 9)
BWN 2: The Veluwe (Blitzkrieg in the West - Northern Campaign)
BWN 3: Schweiss Spart Blut (Blitzkrieg in the West - Northern Campaign)
MM15: Crossroads at Suxy (March Madness 2015 - The Very Best of.. .(Vol. 1))
DB134: March on Marche (Dispatches from the Bunker #43)
SP 271: Zwarts' Madhouse (Schwerpunkt #23)
DN01: Prelude: Chabrehez (ASL 10a - Croix de Guerre)
BWC-7: The Maastricht Bridges (Blitzkrieg in the West - Central Campaign)
BWC-8: Rearguard Action (Blitzkrieg in the West - Central Campaign)
BWC-9: Holding The Line (Blitzkrieg in the West - Central Campaign)
Designer: Philippe Naud
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
GermanFrench
50%

Overview:

"The Trap at Marche" - - At dawn of 10th May, the Germans attacked the Benelux, causing the French to trigger their ad-vance to a line Dyle-Breda. In this context, the mission of the 1st and 4th Light Cavalry divisions was to enter Belgium and cover the advance of the infantry divisions to the Belgian Meuse, south of Namur. The French advanced without difficulty, despite the total lack of co-operation with the Belgian Chasseurs Ardennais, whose orders were to perform demolitions before re-turning to the rest of their army. The 4th RAM reconnoitred late in the afternoon, and the Regiment installed itself in Marche. At dawn of the 11th, the French are confident, but unaware that they are facing the 7th Panzer Division, far superior in mobility and firepower to their own 4th DLC.
Attacker: German (Elements 37th Recon Battalion & 25th Panzer Regiment)
Defender: French (Elements 4th Armoured Car Regiment & 4th Anti-Tank Battery)  
6.5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:9.0 D:11.5
AFVs: A:7
PzKpfw 38(t) A x 2
PSW 221
PSW 231(8 rad)
PSW 231(6 rad)
PzKpfw IIA
PSW 222(L)

AFVs: D:5
AMD 35 x 3
H35 x 2

Guns: A:0 D:0
Canon AC de 25 SA-L mle 34

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: D: MC5
Map Board(s): 17 22
Overlays: NONE
Errata (source)
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Last Played:
DateReporterOpponentResultComments
View all
ActionDate
Hutch Modified the Attacker's AFVs2020-11-08 16:45:03
Hutch Modified the unit counts2020-11-08 16:45:03
hoxson1 Updated the Victory Conditions2019-05-13 19:54:12
hoxson1 Modified the overlays2019-05-13 19:53:26
hoxson1 Uploaded the Board image2019-05-13 19:53:07
FileDescriptionUserViews
(!germ-french.png)Imagehoxson1444
(french armor.png)Imagehoxson1395
(marche trap VV.png)Map Imagehoxson1343
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Statistics:
Avg Rating: n/aVotes: 0
Views: 2596
To-Play list count: 0
Estimated Play time: 6.2 hours
Recorded Games: 0
Archive recorded plays:
German0
French0
Drawn:0

ROAR Data: (as of November 2021)
piege a marche
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[A] German 1
[D] French 1
All Rights Reserved Dave Ramsey.