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Piege a Marche ETO (id:#58999)
Vae Victis (Vae Victis # 20 ID: VV15)   [next]   [previous]
Marche, the Ardennes, Belgium 1940-05-11 (34 others)
46: Birds of Prey (ASL 6 - The Last Hurrah (2nd Edition))
J40: Might Makes Right (ASL Journal # 3)
J41: By Ourselves (ASL Journal # 3)
NEWS65: Frontal Collision (ASL News # 31)
G1b: Paper Line (Internet)
VHN6: Battling for Belgium (Critical Hit # 7.1)
GTF 1: Caught Napping (Gembloux: The Feint)
RBF 5: Paper Line (Recon by Fire! #1)
GD 3: Textbook Attack (Grossdeutschland Pack 1 - The Early Years)
O94.1: The Glory Bridge (On All Fronts # 94)
V03: Assault on a Queen (View From the Trenches # 7)
FT 89: Too Little, My Friend ... (Franc-Tireur #11)
45: Below the Belt (Dezign Pak 4)
U18: Assault on a Queen (Turning the Tide)
46: Birds of Prey (ASL 11 - Doomed Battalions (3rd Edition))
ATF1: Paper Line (HOB's All Time Favorites)
SP207: Resiste et Mords (Schwerpunkt #18)
ESG97: Foot in the Door (Dezign Pak 8)
GTF 1: Caught Napping (Gembloux II)
VHN 6: Battling for Belgium (Facing the Blitz II)
RPT81: Garski's Fusillade (Rally Point # 9)
BWN 2: The Veluwe (Blitzkrieg in the West - Northern Campaign)
BWN 3: Schweiss Spart Blut (Blitzkrieg in the West - Northern Campaign)
MM15: Crossroads at Suxy (March Madness 2015 - The Very Best of.. .(Vol. 1))
DB134: March on Marche (Dispatches from the Bunker #43)
SP 271: Zwarts' Madhouse (Schwerpunkt #23)
DN01: Prelude: Chabrehez (ASL 10a - Croix de Guerre)
BWC-7: The Maastricht Bridges (Blitzkrieg in the West - Central Campaign)
BWC-8: Rearguard Action (Blitzkrieg in the West - Central Campaign)
BWC-9: Holding The Line (Blitzkrieg in the West - Central Campaign)
BG7: Suxy Riders (Covered)
ASLN65: Frontal Collision (Critical Hit #8.2)
46: Birds of Prey (ASL 11a - Doomed Battalions (4th Edition))
Q38: Belgian Bottleneck (Quick 6 Scenario Pack VII)
Designer: Philippe Naud
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
GermanFrench
50%

Overview:

"The Trap at Marche" - - At dawn of 10th May, the Germans attacked the Benelux, causing the French to trigger their ad-vance to a line Dyle-Breda. In this context, the mission of the 1st and 4th Light Cavalry divisions was to enter Belgium and cover the advance of the infantry divisions to the Belgian Meuse, south of Namur. The French advanced without difficulty, despite the total lack of co-operation with the Belgian Chasseurs Ardennais, whose orders were to perform demolitions before re-turning to the rest of their army. The 4th RAM reconnoitred late in the afternoon, and the Regiment installed itself in Marche. At dawn of the 11th, the French are confident, but unaware that they are facing the 7th Panzer Division, far superior in mobility and firepower to their own 4th DLC.
Attacker: German (Elements 37th Recon Battalion & 25th Panzer Regiment)
Defender: French (Elements 4th Armoured Car Regiment & 4th Anti-Tank Battery)  
6.5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:9.0 D:11.5
AFVs: A:7
PzKpfw 38(t) A x 2
PSW 221
PSW 231(8 rad)
PSW 231(6 rad)
PzKpfw IIA
PSW 222(L)

AFVs: D:5
AMD 35 x 3
H35 x 2
Motorcycle w/Sidecar x 5

Guns: A:0
PzB 39 ATR
D:0
Canon AC de 25 SA-L mle 34
Mortier de 60 mle 35

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: .
Map Board(s):
22 17 Show/hide map dependencies
PublicationBoard
ASL 3a - Yanks (2nd Edition)17
ASL 1 - Beyond Valor (1st Edition) 22
ASL 1 - Beyond Valor (2nd Edition) 22
ASL 3 - Yanks17
ASL 1 - Beyond Valor (3rd Edition)22
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
View all or balance report
ActionDate
Hutch Modified the misc. rules2024-08-14 20:14:50
Hutch Modified the unit counts2024-08-14 20:11:27
Hutch Modified the Defender's AFVs2024-08-14 20:11:27
hoxson1 Modified the Defender's Guns2024-05-24 23:23:00
hoxson1 Modified the Attacker's Guns2024-05-24 23:22:59
FileDescriptionUserViews
(!germ-french.png)Imagehoxson11015
(french armor.png)Imagehoxson1986
(marche trap VV.png)Map Imagehoxson1940
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Statistics:
Avg Rating: n/aVotes: 0
Views: 4994
To-Play list count: 0
Estimated Play time: 6.2 hours
Recorded Games: 0
Archive recorded plays:
German0
French0
Drawn:0

ROAR Data: (as of today)
piege a marche
[Log in to Confirm or Edit]
[A] German 1
[D] French 1
All Rights Reserved. (c)2022 Dave Ramsey.