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Kakazu Ridge PTO (id:#59164)
ASL Digest (ASL Digest # 3.07 ID: Tac 29)   [next]   [previous]
(Revision: Kakazu Ridge (Tactiques #3 Tac 29))
Kakazu Ridge, Okinawa 1945-04-09 (17 others)
J01: Urban Guerillas (ASL Journal # 1)
J13: The Gorge (ASL Journal # 2)
OBS1: Here Comes the "Hoss" (Ordeal Before Shuri)
OBS2: Hold the Ridge! (Ordeal Before Shuri)
OBS CG 1: That Damned Hill! (Ordeal Before Shuri)
KE 20: The Steel-Eyed Boys (March Madness `99 Pack)
TOT 15: The Steel-Eyed Boys (Time on Target # 2)
FT 17: Patrol (Franc-Tireur # 5)
TAC29: La Crete de Kakazu (Tactiques # 3)
SP138: Lacking Coordination (Schwerpunkt #12)
GJ019: Wasp Flame (Grumble Jones)
ELC04: Dragoons, Parachutistes, and The Dutch Resistance (Elite Canadians II: Manitoba at War)
#3: 'Steel-eyed Boys' (Across the Aller)
BG11: Just Another Day (Covered)
301: St. Kilian's Bloody Sword (ASL 16 - Twilight of the Reich)
302: A Vast Hellish Ruin (ASL 16 - Twilight of the Reich)
FT17: Patrol (From The Cellar #13)
Designer: Jean-Luc Bechennec
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
AmericanJapanese
65.217391304348%

Overview:

Kakazu Ridge comprised the extreme west of General Ushijuma’s defense line in the southern part of Okinawa. Counting on the effect of surprise to take the position, Company A and C of the 383rd US Infantry Regiment attacked at dawn against the main hill, and Company I and L against the western end of Kakazu. Almost without any fighting A and C companies soon occupied their objective, while the others were halfway to theirs. A Japanese observer suddenly noticed the Americans and called down an artillery barrage which was followed by a charge by Japanese infantry.
Attacker: American (A, C and L Companies, 383rd Regiment, 96th Infantry Division)
Defender: Japanese (13th Independent Battalion)  
6 turns
    Players: 2     OBA: Both     Night: No
Unit Counts:
Squads: A:16.5 D:14.5
AFVs: A:0
AFVs: D:0
Guns: A:0
M2 60mm Mortar x 4
D:0
Type 89 Heavy Grenade-Launcher x 4

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: PTO (G.1), LJ (G2.1)
Map Board(s):
2 Show/hide map dependencies
PublicationBoard
ASL 1 - Beyond Valor (3rd Edition)2
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2025-05-03(D) Louis Langdeau vs Garrett W Japanese win6 hrsI really like scenarios with a simultaneous attack, or an attack into a counterattack, and this one is no exception! Great way to get started with PTO, and a lot of fun decisions for both sides.

My artillery was reasonably effective, but Garrett's setup was very solid on his hill. I didn't make a ton of progress until I took the right flank peak, and then Banzaied down the hill at a couple squads. I managed to wrap that up (though with some rough casualties). Meanwhile, Garrett's reinforcements made a beeline for the valley in the middle, but the troops he had on his right ended up collapsing a bit and getting FTRed, slowing him down as I pushed off my hill to threaten his rear. At the end of the second last American turn Garrett had enough troops to contest the win if he managed to kill a few more of my wounded squads. I managed to bust up a good portion of them in my shooting and pushed forward to send a bunch of the brokies running. We ended up calling it on the last turn when he didn't rally anything back.

Very solid scenario, and would definitely play again!
2016-02-21(A) David Yllanes vs Juanjo M American winNot as simple as it looks. You need to achieve a good balance between defending your hill and attacking the other one. I eked out a win by one VP, my Americans were deadly in assault. Great scenario as an introduction to the PTO.
View all or balance report
ActionDate
Allister01 Added a playing2025-05-05 02:22:01
Hutch Modified the misc. rules2025-04-09 17:49:15
Hutch Modified the gps location2025-04-09 17:48:11
hoxson1 Linked the scenario to ROAR2023-07-19 23:37:41
hoxson1 Modified the Unit Elements2016-11-23 17:37:58
FileDescriptionUserViews
Saddle between Kakzu West and Kakazu Ridge (kakazu.png)Imagehoxson11140
(!usa-jap.png)Imagehoxson11151
(tac29 map.png)Map Imagehoxson11197
DescriptionUploaded by
TitleAuthorDate
DescriptionUploaded by

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Location

Images

Saddle between Kakzu West and Kakazu Ridge
 
Statistics:
Avg Rating: 8.00Votes: 2
Views: 7080
To-Play list count: 2
Estimated Play time: 5.3 hours
Recorded Games: 2
Archive recorded plays:
American1
Japanese1
Drawn:0

ROAR Data: (as of today)
La crête de Kakazu (Kakazu Ridge) [Confirmed]
[A] American 29
[D] Japanese 15
All Rights Reserved. (c)2022 Dave Ramsey.