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Probed (id:#59197)
ASL Digest (ASL Digest # 7.04 ID: Mission X2)   [next]   [previous]
1901-02-01 (35 others)
Mission 01: Cautious Advance (SASL 1 - Solitaire ASL (2nd Edition))
Mission 02: Pockets (SASL 1 - Solitaire ASL (2nd Edition))
Mission 03: Recon (SASL 1 - Solitaire ASL (2nd Edition))
Mission 04: Bunker Busting (SASL 1 - Solitaire ASL (2nd Edition))
Mission 05: Take the Highway (SASL 1 - Solitaire ASL (2nd Edition))
Mission 06: The Fortress (SASL 1 - Solitaire ASL (2nd Edition))
Mission 07: Block Party (SASL 1 - Solitaire ASL (2nd Edition))
Mission 08: Patrol (SASL 1 - Solitaire ASL (2nd Edition))
Mission 09: Enemy Offensive (SASL 1 - Solitaire ASL (2nd Edition))
Mission 10: Hold the Line (SASL 1 - Solitaire ASL (2nd Edition))
Mission 11: Tank Attack! (SASL 1 - Solitaire ASL (2nd Edition))
Mission 12: Besieged (SASL 1 - Solitaire ASL (2nd Edition))
Mission 13: The Bridge (SASL 1 - Solitaire ASL (2nd Edition))
P7: Movie Popcorn 3: Driving Miss Daisy ()
: Get Me That Bridge (Hell on Wheels Battle Pack)
BG 1: Once More, Into the Breach (Internet)
JS 2: The Primosole Bridge (Internet)
Mission I1: Secrets (Critical Hit # 3)
Mission I2: Destiny Riders (Critical Hit # 3)
CH108: Assault on a Partisan Home Base (Critical Hit # 6.1)
*RBMC*: CON `91 Red Barricades Mini-Campaign (Alea #24)
O90.2b: On the Road to Kanev Part II (On All Fronts # 90)
Mission X1: Guarding the Railway Line (ASL Digest # 7.04)
JS 15: Quickie Scenario: Sherman vs. Panther (ASL Digest # 7.04)
JH 3: Wasp's Nest (Renegade Scenarios)
: Ban Kho Lai (March Madness 2001)
: Hill 647 (March Madness 2001)
A: Search and Destroy (GSASL Custom Missions)
B: Meeting Engagement (GSASL Custom Missions)
C: Convoy Escort (GSASL Custom Missions)
D: Rescue! (GSASL Custom Missions)
DH 1: Kelly's Heroes (Coastal Fortress)
JA 06: The Other Side of the Rhine (Internet: Jeffery T. Allen)
JA 07: Gruesome Twosome (Internet: Jeffery T. Allen)
JA 16: No Sen Ninbaris (Internet: Jeffery T. Allen)
Designer: Mark McGilchrist
Starter kit scenario?:    Deluxe scenario?:
 
No balance information available
0%

Overview:

BRIEFING: Your Company is to cover a quiet section of the line stretched over about 1 km. There are 3 strongpoints that have been established by the previous guards. Your mission is to defend these strongpoints.
Attacker: Enemy (No more details)
Defender: Friendly (No more details)  
0 turns
    Players: 2     OBA: None     Night: Yes
Unit Counts:
Squads: A:unknown D:unknown
AFVs: A:0
AFVs: D:0
Guns: A:0 D:0

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: SASL rules
Map Board(s):
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Overlays: NONE
Errata (source)
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Last Played:
DateReporterOpponentBal.ResultTimeComments
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ActionDate
hoxson1 Modified the maps2020-01-09 16:44:01
hoxson1 Modified the overlays2020-01-09 16:43:42
hoxson1 Modified the misc. rules2020-01-09 16:43:35
hoxson1 Modified the overview2020-01-09 16:42:02
hoxson1 Set the designer field2020-01-09 16:41:28
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Statistics:
Avg Rating: n/aVotes: 0
Views: 5224
To-Play list count: 0
Estimated Play time: 0 hours
Recorded Games: 0
Archive recorded plays:
Enemy0
Friendly0
Drawn:0

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