Road to Kozani Pass MTO (id:#60414)
Prior Publication: SL SE208
Komanos, Western Greece
1941-04-13 (15 others)
111: Balkan Sideshow (ASL 12 - Armies of Oblivion)
112: Out of Cowardice (ASL 12 - Armies of Oblivion)
J48: Blood Enemies (ASL Journal # 3)
CH 9: Breakthrough to Kozani (Critical Hit # 1)
EP100: Determination, Resolve and Grenades (Euro-Pack VI - Partisan Warfare)
PL D: Easter at Tobruk (Platoon Leader)
JDS60/61: Reprise (Journal du Stratège)
TAC53: Victoire a la Pyrrhus (Tactiques # 7)
FT 59: War the Italian Way (Franc-Tireur #9)
CH 9 (ver. 1.1): Breakthrough to Kozani (Critical Hit Retro Magazine 1)
S16-14: Road To Kozani Pass (Sweet 16 4-Pack 4)
111: Balkan Sideshow (ASL 12 - Armies of Oblivion (2nd Edition))
112: Out of Cowardice (ASL 12 - Armies of Oblivion (2nd Edition))
219: Blood Enemies (ASL 12 - Armies of Oblivion (2nd Edition))
CH 9 (ver. 1.1): Breakthrough to Kozani (Critical Hit #1 2022 Reprint)
112: Out of Cowardice (ASL 12 - Armies of Oblivion)
J48: Blood Enemies (ASL Journal # 3)
CH 9: Breakthrough to Kozani (Critical Hit # 1)
EP100: Determination, Resolve and Grenades (Euro-Pack VI - Partisan Warfare)
PL D: Easter at Tobruk (Platoon Leader)
JDS60/61: Reprise (Journal du Stratège)
TAC53: Victoire a la Pyrrhus (Tactiques # 7)
FT 59: War the Italian Way (Franc-Tireur #9)
CH 9 (ver. 1.1): Breakthrough to Kozani (Critical Hit Retro Magazine 1)
S16-14: Road To Kozani Pass (Sweet 16 4-Pack 4)
111: Balkan Sideshow (ASL 12 - Armies of Oblivion (2nd Edition))
112: Out of Cowardice (ASL 12 - Armies of Oblivion (2nd Edition))
219: Blood Enemies (ASL 12 - Armies of Oblivion (2nd Edition))
CH 9 (ver. 1.1): Breakthrough to Kozani (Critical Hit #1 2022 Reprint)
Designer: Adapted by Jim Stahler
Starter kit scenario?: Deluxe scenario?:
Balance:
GermanBritish/New Zealand
Overview:
The Balkan Campiagn offered little hope in the way of a clear-cut victory for the Allies. Nevertheless the British often proved themselves equal in fighting skills against a numerically superior enemy. As the British fought hard to hold back the German advances, most actions centered around prepared rearguard positions. Many times these positions would prove too much for a quick frontal assault, as was the case at the Proastion position on the western flank. Rather than waiting for their artillery support to move up, the Germans moved off the main road and threatened to catch the 1st Armored Brigade Headquarter section to the rear, at Komanos.Attacker: German (Panzer-Regiment 33 and Schützen-Regiment 10, Panzer-Division 9)
Defender: British/New Zealand (HQ Section, 1st Armoured Brigade/4th Hussars/3rd Royal Tank Regiment/Northumberlan Hussars/27th New Zealand Machine Gun Battalion)
13 turns
Players: 2 OBA: None Night: NoUnit Counts: |
Squads: A:18.0 D:11.0 |
AFVs: A:10 PzKpfw IIIG x 4 PzKpfw IIF x 2 SPW 251/1 x 4 SdKfz 11 Opel Blitz x 3 |
AFVs: D:8 Mk VIB x 3 Carrier A x 2 A10 Mk IA x 3 Quad FAT x 2 15-cwt Truck x 2 |
Guns: A:1 7.5cm leIG 18 D:2 5cm leGrW 36 PzB 39 ATR x 2 OQF 2-Pounder x 2 Boys ATR |
Misc Rules: | All buildings are Wooden. No AFV may enter a building (Exc: By-pass movement) |
Map Board(s): |
Publication | Board |
---|---|
ASL 1 - Beyond Valor (3rd Edition) | 2 |
ASL 1 - Beyond Valor (3rd Edition) | 3 |
ASL 1 - Beyond Valor (3rd Edition) | 4 |
ASL 5a - For King and Country | 6 |
Overlays: | NONE |
Errata (source)
Players wanting to play this game/Request a match:
Scenario info
Last Played:
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Action | Date |
---|---|
Jude Added a playing | 2023-02-25 02:41:33 |
Jude Rated the scenario | 2023-02-25 02:41:01 |
SGT Mac Added a playing | 2022-11-26 00:34:24 |
hoxson1 Modified the Defender's AFVs | 2022-04-18 18:48:18 |
hoxson1 Modified the unit counts | 2022-04-18 18:48:17 |
File | Description | User | Views |
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(germ-britnzealnd.png) | Image | hoxson1 | 1001 |
(mk VIB.png) | Image | hoxson1 | 841 |
(U22.png) | Map Image | hipsu | 1185 |
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Location
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