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Frontier Surprise DTO (id:#61019)
(Afrikakorps - AK008 Frontier War ID: AK 60)   [next]   [previous]
Frontier Post, Libyan-Egyptian Border 1940-06-12 (7 others)
CH109: Frontier Raid (Operation Compass & Wavell)
CH110: Starlight, Starbright (Operation Compass & Wavell)
AGS 2: Touché (Rate of Fire # 9)
FT150: Storm Over Champagne (From The Cellar Pack # 5)
AK 61: Let Us Prey (Afrikakorps - AK008 Frontier War)
GA 1: Frontier Raiders (Graziani's Advance)
GA 4: Prince Albert's Own (Graziani's Advance)
Designer: Ray Tapio
Starter kit scenario?:    Deluxe scenario?:
 
No balance information available
0%

Overview:

The frontier wire was some 12 feet wide and 16 feet high; the Italians had built it along the Libya-Egypt border from the coast near Sollum to the oasis of Jarabub, 150 miles to the south. On 12 June patrols from the 11th Hussars and the KRRC quickly breached the wire. Attacking at dawn and out of the rising sun, the Hussars surprised and confused the Italian defenders, who watched as their machinegun posts were suppressed by British mortar fire and their tankettes destroyed by British armored cars and close-range machinegun fire from Vickers tanks. These raids continued through the rest of June and July of 1940, until the British 7th Armoured Division was recalled for a refit in Egypt. The raids destroyed many Italian vehicles, considerable supplies of ammunition and petrol, and significant water storage. Twenty-five Italian officers (including a general of engineers) and five hundred other ranks were captured. This series of raids also marked the beginning of an overall erosion of Italian morale, as the inadequacy of their tank armor and the scarcity of effective antitank weapons and ammunition became apparent....
Attacker: British (11th Hussars and 1st King's Royal Rifle Corps)
Defender: Italian (Libyan Frontier Defense Screen)  
8.5 turns
    Players: 2     OBA: Italian     Night: No
Unit Counts:
Squads: A:6.0 D:11.0
AFVs: A:5
Morris CS9
Mk VIB
Carrier B
15-cwt Truck x 4
Rolls Royce AC x 2

AFVs: D:4
L3/35 x 3
L3 cc

Guns: A:0
OML 2-in. Mortar x 2
Boys ATR x 2
D:1
Cannone-mitr. da 20/65
Mortaio da 45 Brixia x 2
Fucile-cc S

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Early Morning Sun Blindness
Map Board(s):
CH: Tobruk Show/hide map dependencies
PublicationBoard
Afrikakorps - AK001 El AlameinCH: Tobruk
Overlays: Tr1 Tr1 Tr1 MF8 MF8 MF8 MF3 H8
Errata (source)
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Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
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ActionDate
Hutch Modified the Defender's Guns2020-12-16 13:10:46
Hutch Modified the Attacker's Guns2020-12-16 13:10:45
Hutch Modified the unit counts2020-12-16 13:09:52
Hutch Modified the Attacker's Guns2020-12-16 13:09:52
Hutch Modified the Defender's Guns2020-12-16 13:09:52
FileDescriptionUserViews
(brit-ital.png)Imagehoxson1974
(ital trench north africa.png)Imagehoxson1825
(frontier surprise map minefields.png)Map Imagehoxson1786
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Zovs Desertdlazov
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Statistics:
Avg Rating: n/aVotes: 0
Views: 3635
To-Play list count: 1
Estimated Play time: 7.1 hours
Recorded Games: 0
Archive recorded plays:
British0
Italian0
Drawn:0

ROAR Data: (as of today)
Frontier Surprise [Confirmed]
[A] Italian 0
[D] British 0
All Rights Reserved. (c)2022 Dave Ramsey.