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Rush Hour WTO (id:#61541)
(Dos Equis Scenarios Especial ID: TX-5)   [next]   [previous]
See Also: Evening Rush Hour by Critical Hit
Martincourt, France 1944-09-02 (6 others)
FrF7: To Have and To Hold (Friendly Fire Pack 1)
SP201: Doppleganger (Schwerpunkt #17)
BoF10: To Have and To Hold (Best of Friends)
#2: Battle's Red Glare (Major Upham Battle Pack)
Round 3: To Have and To Hold (ANZACon 2005)
#26: Hell On Wheels (Critical Hit Annual #6)
Designer: Mike Seningen
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
AmericanGerman
66.666666666667%

Overview:

On 1 September, 1944, the 80th Infantry Division moved east from Chalons towards the Meuse River. No enemy defensive line was established, but organized resistance in the form of delaying actions by strong motorized patrols reinforced with some self-propelled artillery was encountered. Bridgeheads across the Meuse River were quickly established and the 80th raced towards the Moselle River, quickly on the heels of retreating German forces. Cavalry patrols of the 80th Recon Troop and Second Cavalry Squadron secured Mettancourt, Lahayecourt, and Mamey. On 2 September they entered Martincourt.
Attacker: American (80th Recon Troop and 2nd Cavalry Squadron, 80th Infantry Division)
Defender: German (Kampfgruppe Himler)  
6 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:4.5 D:6.0
AFVs: A:13
M5A1 x 2
M24 x 2
M18 GMC
M8 x 2
M3 ht x 4
M3(MMG)
M20

AFVs: D:14
PSW 234/2 x 3
SPW 251/9
SPW 251/sMG
SPW 251/10
SPW 251/22 x 2
SPW 251/1 x 6

Guns: A:0 D:0

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules:
Map Board(s): 21
Overlays: NONE
Errata (source)
MISSION: Total number of intersections is 27 instead of 26. [1st & 2nd Editions]. / Change “Infantry pay Advance Fire Penalties” to “Personnel pay Advancing Fire Penalties”.Texas ASL
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultComments
2022-07-09(A) Kermit Mullins vs Dave Mareske American winA fun, competitive game with lots of action in the beginning that by Turn 4 had us both tied at 93 points, each. The fighting quickly settled down as both sides traded shots at the center of the board. Both of us were too afraid to advance into the LOS of the other guy. So the infantry fought it out alone for a bit. In the end the Americans had the better luck and would win the game with 109 points to 104 for the Germans.
2022-07-09(D) Dave Mareske vs Scott Mullins American win
2018-06-20(A) Michael Rodgers vs Bruno L'Archeveque American winI give lots of kudos to the designer. This is a unique design with a very simultaneous turn one. Be sure both players understand how turn one will unfold. Between equal skill players, I recommend giving the Germans the balance.
2014-05-23(A) nathan wegener vs Jackson K German winA fiery first turn. Lost too many vehicles by being too aggressive.
2012-07-25(A) Kevin Killeen vs Tom Sharp American winI liked it, my opponent did not. Very different.
View all or balance report
ActionDate
dmareske Added a playing2022-07-10 19:24:25
grumblejones Added a playing2022-07-10 00:37:46
Hutch Modified the Unit Elements2022-03-12 22:28:04
hoxson1 Modified the overlays2021-06-22 19:15:59
hoxson1 Modified the Theatre2021-03-01 21:24:42
FileDescriptionUserViews
(!usa-germ.png)Imagehoxson1588
(rush hour batisse map.jpg)Imagehoxson1585
VASLMap (TX5-VASLMap.png)Map Imagebkemp01651
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Statistics:
Avg Rating: 7.67Votes: 6
Views: 3250
To-Play list count: 1
Estimated Play time: 7.9 hours
Recorded Games: 4
Archive recorded plays:
American3
German1
Drawn:0

ROAR Data: (as of November 2021)
Rush Hour
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[A] American 17
[D] German 9
All Rights Reserved. (c)2022 Dave Ramsey.